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Thursday, May 15th, 2014

    Time Event
    4:25a




    Crescent Cove, Maine. A coastal, maritime city with hundreds of years of history, established industry and a typical, if isolated, east coast city. Beneath its outwardly normal appearance, though, it harbors dark secrets.

    The real city is the one seen in the corner of your eye, the momentary reflection in the mirror, the feeling of being watched on a lonely street. Founded by witches fleeing the horrors of the Salem witch trials in the 17th century, the city has always been a beacon for the supernatural. Today, vampires, werewolves, witches and other things without names live, work, plot and scheme alongside each other, not always aware of the other but always just under the notice of the mortal world. On the fringes, mortal hunters stalk the magical and the monstrous relentlessly, driven by obsessions both pure and tainted. Greater powers, still, influence events, and an impending feeling of fate hangs over the old buildings and creaking docks of the city.

    Bound Secrets is a play-by-journal roleplaying game (RPG), with an urban-fantasy setting. It features daily activity, original storylines and an open-world format. We look for quality plotting, intelligent characterization and creativity in our players, ones who are willing to help build a fun, enjoyable story and community through active participation and friendly interaction. The game is managed by mods with decades of collective experience, and receives frequent updates in terms of species on offer, locations, plotlines and more.

    We always welcome new players - check out the information provided, and if it sounds like something you’d enjoy, fire off an application or contact one of the mods if you have any questions.

    [info]bound_mod | [info]bound_main | [info]bound_rp | [info]bound_tech | [info]bound_ooc

    Rules | F.A.Q. | Premise | Held List | Wanted Characters | Taken PBs | Apply
    Vampires | Werewolves | Witches | Demons | Hunters | Humans | Fae | Shifters | Phoenix
    Locations | Glossary | Game Recaps | Code Directory | (F-Locked)Friend Button | (F-Locked)Contact List | Site Map

    2:40p

    Ancient beliefs held that at certain times of the year, the veil between the world of man and the world of the fae stretched thin. It is Midsummer, now, and the fae feast again in celebration of the sun and of life. All around the world, people are vanishing mysteriously, fall through holes in time and space to find themselves at the Seelie Palace, where an eternity of pleasure waits for them.

    Midsummer Night is an 18+ fantastical game with heavy emphasis on mature themes. Here normal men and women are transported to the realms of the fae where they can play and feast, where they can plot and scheme. Some will find bliss in the arms of a fae lover while others seek refuge with their own kind and desperately attempt to find some way, any way, home.

    Welcome to the Midsummer Ball. May you find that which you seek.

    Premise | Rules | Cast | Holds | App | Info | IC | OOC
    4:15p
    O-Tsukimi
    5:15p


    The year is 1977. Voldemort has been gaining power and followers, but for the most part Hogwarts has continued to remain sheltered. There have of course been questions of disappearances and disturbances in both the muggle and wizarding world, and Voldemort has begun recruiting students from more influential families. There is no indication yet of exactly what scale all of this will eventually amount to, but things have begun to take shape, no matter how normal the Hogwarts staff tries to keep life at school.

    Next to Normal explores the marauder era students as the world around them begins to get darker with the rising in power of Lord Voldemort.

    PREMISE | RULES/FAQ | TAKEN/HOLDS
    APPLICATION | WANTED | MOD JOURNAL



    MOST WANTED

    Peter Pettigrew

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