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Wednesday, February 16th, 2011

    Time Event
    5:01p
    Looking for partners
    Player

    Age: 22
    Name: Dakotah
    AIM: KingLegolasG

    Length of career: Just shy of 12 years.
    Longest standing RP partner: 9 years.
    Mediums: Messenger, Forum, Journal, Table Top, Chatroom
    Pairing preferences: Het or Slash. Not big on femme slash, but never tried it. Might be willing.
    RP preferences: I like action sprinkled on whatever the rest of the rp is. There's not a whole lot I won't do. The only thing I'm not really into is too much sci-fi/fantasy stuff. No matter the fandom, I am down for AU all the way.

    Characters:
    Canon

    Disney's Beauty and the Beast



    Despicable Me


    Deadwood



    Dr. Horrible's Sing Along Blog


    Gargoyles




    Hitman


    The Incredibles


    Inkheart


    Inspector Gadget


    The Iron Giant


    Iron Man






    Jurassic Park


    The Lion King



    Lord of the Rings


    Master and Commander


    The Phantom of the Opera


    Red Dragon


    Repo! The Genetic Opera



    Silence of the Lambs/Hannibal



    Wimbledon


    X-Men



    Original Character

    Angelo "The Trigger" Hogan


    Arleen Makem


    Daeus Hellion


    Harold "The Hammer" Hogan


    Jon E. Dover


    Lucas Donovan


    Timothy Murphy
    9:52p
    THE TIME AGENCY

    In the 51st century, Humanity mastered Time Travel. For centuries they had been interacting with other sentient alien species, in both positive and negative manners, trading or taking what technology they could and retrofitting it as needed. But time travel... Well, that was the epitome of it, isn't it? The power to do what you wanted, when you wanted. As close to godhood as humans could ever expect to come.

    The dangers were clear, however. For thousands of years people had been thinking on what could possibly go wrong if that sort of technology fell into the wrong hands, or was used indiscriminately (one of the many reasons as to why it took so long for humans to even get it). So an institution was put in place, to train and guide the young men and women who would be given this great responsibility, to teach them ethics and morals, and more importantly, to tell them what to do.

    The Time Agency is that organization. Beyond the law (of any planet, in any era), it decides what constitutes a high-risk activity, or when something had gone wrong in the past and needed to be fixed. Time Agents are feared and hated through-out the galaxy, in many different centuries, although their reputation can be as helpful as it is hindering. This is what they do.

    Time Agency is a rpg community based upon the organization of the same name within the Doctor Who / Torchwood universe. There are few canon characters, and the plot is character-driven. See the FAQ for more information.

    also there is probably a lot of space-sex, let's face it.

    FAQ
    The Agency
    Training
    Time Travel
    Agents
    Holds
    Rules
    Departments
    Application
    Dropbox
    OPEN! NEED MORE LADIES
    11:10p


    You think you know London, its streets and alleys like the creases of your palm. You don't know all its secrets. In its depths are places to buy amulets and tarot readings, a talisman that permits the wearer to manipulate luck hangs alongside bottles of herbs and demon's blood. Books so ancient the pages are tissue-thin jostle against postcards of buses and telephone boxes. There are bars where the clientele don't just find the dim light flattering, but downright necessary, and the smell of brimstone lingers in the nostrils. There are corners and recesses where magic isn't trickery or sleight of hand, but blood and bone and flesh and you might -- you might -- catch sight of feathers pure as snow and light, if you know where to go. If you know how to see. There's a pitched battle being fought for this other London and your London besides -- one in which every human in existence is being counted in a gamble for souls, Heaven and Hell trying to tip the scales and grave-faced Librarians holding them steady. And all the time, people go about their lives with a little pinch of something extra in a London you'll never see.

    Magic & Factions | Places to Know | Taken Characters | Holds | FAQ & Rules | Apply | Drop Box | In-Character Community

    We need: bad naughty evil to join our demons and jump in on plot, vampires to join the budding culture beneath the human, psychics and telekinetics, gypsies to join in the magic traveling circus, exorcists and the religious, variety in ages from the younger (kids with abilities!) to the older (the matriarchs and patriarchs of magical families!) and Merchants -- the magical mafia, come join the 'Family'

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