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Sunday, September 26th, 2010
Time |
Event |
7:46p |
Pelham Place  |
Faeries, Witches, and Walkers, OH MY! In 1975, a secret government agency began a project to return the Old Races to the world, by seeding water in remote locations around the U.S. New seed sources were laid over the years, until now, when 1 in every 1,000 children born in the U.S. is one of the Old Races.
The Old Races have been carefully sequestered at schools and towns around the country, including Pelham Place in Western Massachusetts. Students attend boarding school from kindergarten through high school, and often return to teach. They are being carefully groomed to understand their magical powers, whatever those may be, and to use them well.
Thirty years later, the question is still WHY? What will happen when the secret breaks and the country learns how the Old Races returned? Do you really care how you came to be? How does that impact getting a date to the prom? How is it possible to be normal when you’re 8 feet tall, or when you’re more comfortable as a coyote than a human? How do you convince the average non-magical person that you’re just as human as they are (and are you really)?
Come to Pelham Place and find out.
Pelham Place is a plot friendly and ship friendly (both slash and het) game set within a boarding school for those born to the Old Races. Characters may be between 16 and 34 years of age, but players should be 18+ only, please. |
LINKS Premise // The Old Races // The School // History/Timelines Taken Characters // Wanted Characters // Hold a Character Mod Journal // IC Community // OOC Community
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