Saturday, September 10th, 2022

[info]themistsmod
THE MISTS OF AVALON

About ten years after King Arthur died, the Isle of Avalon, and the city of Camelot were separated from our world by magic. It became it's own realm. Held in a magical bubble to protect it from the world. Or, was it to protect the world from it. No one really remembers why, or even how anymore. All they know are the stories that have survived.

Life went on like normal. Until it didn't. Until one day, a stranger walked out of the mists surrounding the island. A stranger who wasn't even from the world outside, they were from a different world, a different timeline. And, it didn't stop with them. More started coming, and they needed to figure out how, and why.
OPENING OCTOBER 1ST


NAVIGATE
CODING
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Monday, October 25th, 2021

[info]arcanecitymods
Premise
2018 was the year of The Great Failing. The world over, monarchies fell. Governments, law enforcement and militaries and other authorities disbanded. Even the Council of Mages was abolished.

For a few thousand years, as chaos ensued and the world fell further and further into dystopia, a few hopeful people tried unsuccessfully to turn back the tide. Until one day in 3517, a young apprentice mage - hoping to safeguard the future of makind - led as many innocents as she could to a previously undiscovered underground cave and, a year later - in 3518 - attempted to open an outgoing portal to a parallel world, with the intention of bringing them all back when it was safe.

But, due to her youthful inexperience, the mage's spell went wrong and, instead of creating a portal, she created several one way time slips, bringing people from different realities and time periods into her world, and trapping the cave and everyone in it - including those who come through the time slips - inside a time bubble that keeps them in 3518, where they have remained and thrived, ageless, for the last century and a half in real time.

Upon arrival everyone is provided a cellphone, laptop, a small amount of money to get them started so they can find work, and keys to a home where they can set up residence. It is then left in their hands to decide how to live their lives in this new place.

Arcane City is a panfandom, original character friendly game, set on a parallel Earth, that welcomes all fandoms.
AFFILIATES

Angel Grove Mods
COMMS
MODS  •  LOGS  •  NETWORK  •  OOC
NAVIGATION
APPLICANTS
PREMISE | RULES | APPLICATION | TAKEN | FAQ | WANTED / BANNED / RESERVED
MEMBERS
BUSINESSES | CONTACT INFO | HOUSING | BIRTHDAYS | FRIENDS BUTTON | DROPBOX
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Saturday, August 18th, 2018

[info]maroonedrpgmod
MAROONED
NAVIGATE Mod Journal
Rules
FAQ
Taken
Holds
Drop Box
You awake on a pristine beach, the clear blue water lapping at your toes. You can't remember how you got here, but you feel good. The sun is warm and pleasant, it's not too hot, and the sound of birds fills the air. A breeze from the sea ruffles the leaves of the trees. The gentle lapping of the waves on the shore is steady and calm.

As you rise, you discover that you are on an island. It's hard to say where the island is, but you can tell by the position of the sun (and the stars at night) that you're at a rather low latitude, and on Earth. It's not tiny, but it's not large, either. You could walk the perimeter of it in a couple of hours if you walked quickly. It's lush, green, and the middle part rises above you, full of thick undergrowth and undoubtedly a good number of surprises.

Not long after, a young woman approaches you. Or at least, she appears to be young. It's hard to say exactly how old she is, or exactly what she is, but she is beautiful beyond measure, with olive skin, black hair, and almond shaped eyes. She tells you that her name is Ava, and that she is the protector of this island. She tells you that she has brought you here, and that while you may not leave, she will do her best to see that you are as happy as possible. Her answers are vague and often incomplete, but there is no sense of danger. She is not here to hurt you. She does, however, exude a power beyond anything you have ever experienced...

[info]maroonedrpg is an 18+ panfandom RPG that takes place on a deserted island watched over by a strong and undefined supernatural force. It is a survival game, but in the best sense - this is not a place where survival will be difficult. The land is lush and full of things to eat and drink. It is also a game that encourages character development. While there may be an occasional gamewide plot, the game will focus more on examining your characters and finding their strengths and weakness when they find themselves tested by a new way of life.

This game is new and there are an infinite number of characters available! The game will open either on September 1, or when we have 5 players, whichever comes first!
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Monday, February 5th, 2018

[info]arcanecitymods
Arcane City )
(Leave a comment)

Sunday, August 28th, 2016

[info]jamespmarch





James March, 33

0 miles away Active 1 day ago


Come to [info]cortezmods to meet Mr. March and his estrange hotel guests.

premise - taken - holds - application





(Leave a comment)

Monday, April 11th, 2016

[info]paradisomod






paradiso


PREMISE
SETTING
RULES
FAQ
HOLDS
TAKEN
WANTED
APPLY
 
TEST DRIVE MEME
 

join the project; help build utopia from the ground up.




Paradiso is an oc-friendly, panfandom sex game which opened on 3/28/16 and is set on an island created by the gods and goddesses of a new realm. We offer a new twist on the standard jamjar premise of panfandom, as well as an incentives system for both the players and characters in game. We currently have a small, but active base of players, spanning nineteen fandoms and we are always looking for more players and characters, especially original characters, to continue with this world-building game. Come check us out today!


(Leave a comment)

Friday, March 25th, 2016

[info]paradisomod











paradiso






You awaken to the sweet smell of flowers and the tang of ocean salt in the air. The sun is shining and it's a beautiful day! You and your fellow arrivals have been chosen to create your own civilization on the Island of Paradiso by the Powers That Be, the gods and goddesses of this land and sea who are saddened by having witnessed the end of humankind as they know it.

You might feel just the slightest bit dizzy and fuzzy from the trip, which you either knew was coming (without knowing exactly when), because you volunteered for the project or because your memories have been altered in such a fashion that you believe you've volunteered. Either way, when you wake up, you inherently know exactly where you are and what your purpose is. You've been tasked with helping to create a new world, responsible for aiding in building the community all the way up to repopulating the planet.

You'll arrive with the clothes on your back and whatever you happen to have on your person at the time; the first arrivals will also have a few helpful tools to start, but on the whole, your job on the island is to build your society from the ground up and you inherently already know that upon waking. Don't try calling out to friends and family — why would you? You've volunteered, so of course you've already let them know you'll be unavailable for the foreseeable future — because you're on a whole new planet. Good luck getting that cell phone to connect, anyway.

While you're here, you'll be expected to build shelter for yourselves. You'll need to hunt, gather, or garden to acquire food and there are plenty of freshwater lakes on the island for water. If you want more than the outfit you're currently wearing, you'll have to make new clothes. You'll be living off the land. And, of course, you're going to need to procreate eventually if you want your civilization to thrive, expand, and become sustainable. ...it might be easiest if you all work as a team.

No laws, no leaders, no religion; what kind of society will you help to build? Welcome to Paradiso. We're looking forward to seeing the new world as built up by you and your peers.

........................................................................................................................


Paradiso is an oc-friendly, panfandom game set in the middle of a social experiment being conducted by the higher powers of the island in an attempt to re-establish civilization. Characters will awaken on the island and will have no initial access to a steady food supply, electricity, hot water, or any other creature comforts; they will need to build, maintain, and expand their own working society with the supplies they can find and the skills they possess. Over time, if the gods and goddesses favor their "volunteers," they may offer some creature comforts along the way with a little touch of magic.

It is a sex game that will have adult situations and occasional mod-prompted plots.

........................................................................................................................


WE OPEN AT 10 PLAYERS. APPLY TODAY!

premiserulesfaqapplicationtakenholdswantedsetting
contactsmod drop boxtest drive meme
(Leave a comment)

Monday, October 26th, 2015

Endgame: a post-Apocalyptic panfandom rp experience

[info]endgamerpmods

THE ENDGAME

opening november 1st!


Armageddon. Apocalypse. End of Days.

You have all heard the words used before. Some of you might even know the lore. None of you, however, expected it to go down quite like this.

The world is in the process of dying. Disease and destruction ravage the land. Cities lie in ruins and entire civilizations have fallen virtually overnight. Humanity is becoming an endangered species with each passing day.

Don't worry, though, it's all going according to plan. What plan, you might ask? Why, God's plan, of course. Granted the instructions aren't always very clear and can be open to interpretation - wording really is funny that way - but the general concept is understood well enough. The two factions - Light and Darkness - will face off and, with the aid of an army, one side will be victorious while the other will be destroyed.

In short? Both sides are gearing up for the ultimate smackdown and have circumvented the walls of reality itself in order to bring in recruits to aid them in their ultimate victory.

So pick a side. Will you fight next to the Archangel Michael and help usher in a new Heaven on Earth? Or perhaps you're more comfortable following the Devil Himself into battle and ensuring your place as a king amongst captives when Hell takes over? Or maybe you're the risky type and want to stay neutral. Wait it out and see what happens. Whatever your choice, one thing is absolutely, crystal clear.

Once you've been recruited, you're here to stay. So choose wisely. Your future depends on it.

Welcome to the Endgame.


[The Endgame is a pan-fandom roleplay experience set in an Original Universe with heavy influence from the Christian concept of the end of times, with a significant twist. We have an over-arching storyline, with occasional moderator run subplots, and very much encourage player-based plots as well. All fictional characters are welcome, provided they fit into the overall concept of the game. The game is set to open on November 1st!]

premise | rules | faq | taken | holds
alignment | horsemen & virtues | locations | apply | contact the mods


JOIN OUR TEST DRIVE!!!
(Leave a comment)

Tuesday, September 22nd, 2015

[info]remedium




REMEDIUM




The scent of earth fills your lungs and all you can hear is a dull ringing that pierces your already throbbing head. You’re in pain, and you feel weary as if you haven’t slept in days. When you open your eyes you find yourself on the ground surrounded by overgrown greenery and trees shading you from the beating sun overhead.

Once you sit up, you notice a small journal with a pen set neatly before you, as if placed there by whatever or whoever dropped you in the middle of these strange woods. Ahead, you see a massive stone wall, one that stretches far above your head and a mile each way, and past it through colossal stone doors you see people and what looks like a housing development.

You open the journal and it’s completely empty, save for a message written on the inside of the cover, just for you:

We greatly appreciate your assistance in helping us find the Cure. The pain in your head will subside soon. We know you may be frightened, perhaps angry, but know that your sacrifice may save the lives of billions soon enough.

You are welcome to explore your new home. We ask that you stay within your commune at night before the doors close. Wandering subjects are difficult to observe and will be terminated from the study.

We look forward to monitoring your progress.

Remedium Clinical Specialists.

You might want to get in there and figure out what’s going on; you don’t know what happens when those doors decide to close.



Redemium is a survival panfandom RPG with a concentration on character and relationship development focused through both journal entry-style posts and written logs as well as via mod-initiated game-wide plots.


GAME OPENS AT 10 players or on 10.5.15
premiserulesfaqapplicationtakenholds/reserves
dropswantedsettinghousingcontactspoints/rewards systemmod drop box
[info]remediumlogs[info]remediumjournal[info]remediumooc
(Leave a comment)

Sunday, January 4th, 2015

[info]paradisomod

Paradiso — an oc-friendly panfandom game

The RPG

MODS
LOGS
COMMS
OOC

Directory

Premise
Setting
Rules
F.A.Q.
Apply
Taken
Holds
Wanted
Contacts
Mod Drop Box
You awaken to the sweet smell of flowers and the tang of ocean salt in the air. The sun is shining and it's a beautiful day! You and your fellow arrivals have been chosen to create your own civilization on the island of Paradiso by the Powers That Be. You might feel just the slightest bit dizzy and fuzzy; your memories have been altered in such a fashion that you believe you've volunteered for this project. You'll arrive with the clothes on your back and whatever you happen to have on your person at the time; the first arrivals will also have a few helpful tools to start, but on the whole, your job on the island is to build your society from the ground up. Don't try calling out to friends and family — why would you? You've volunteered, so of course you've already let them know you'll be unavailable for the foreseeable future — because you're on a whole new planet. Good luck getting that cell phone to work.

While you're here, you'll be expected to build shelter for yourselves. You'll need to hunt, gather, or garden to acquire food and there are plenty of freshwater lakes on the island for water. If you want more than the outfit you're currently wearing, you'll have to make new clothes. You'll be living off the land. ...it might be easiest if you all work as a team.

No laws, no leaders, no religion; what kind of society will you help to build? Welcome to Paradiso. We're looking forward to seeing the new world as built up by you.

Paradiso is an oc-friendly panfandom game set in the middle of a social experiment being conducted by powers unknown in an attempt to re-establish civilization. Characters will be awaken on the island and will have no initial access to a steady food supply, electricity, hot water, or any other creature comforts; they will need to build, maintain, and expand their own working society with the supplies they can find and the skills they possess.

It is an adult-themed game that may have adult situations and occasional mod-prompted plots.

GAME BEGAN ON 12/12/2014. Join today»»»

(Leave a comment)

Monday, December 8th, 2014

[info]paradisomod


paradiso



You awaken to the sweet smell of flowers and the tang of ocean salt in the air. The sun is shining and it's a beautiful day! You and your fellow arrivals have been chosen to create your own civilization on the island of Paradiso by the Powers That Be. You might feel just the slightest bit dizzy and fuzzy; your memories have been altered in such a fashion that you believe you've volunteered for this project. You'll arrive with the clothes on your back and whatever you happen to have on your person at the time; the first arrivals will also have a few helpful tools to start, but on the whole, your job on the island is to build your society from the ground up. Don't try calling out to friends and family — why would you? You've volunteered, so of course you've already let them know you'll be unavailable for the foreseeable future — because you're on a whole new planet. Good luck getting that cell phone to work.

While you're here, you'll be expected to build shelter for yourselves. You'll need to hunt, gather, or garden to acquire food and there are plenty of freshwater lakes on the island for water. If you want more than the outfit you're currently wearing, you'll have to make new clothes. You'll be living off the land. ...it might be easiest if you all work as a team.

No laws, no leaders, no religion; what kind of society will you help to build? Welcome to Paradiso. We're looking forward to seeing the new world as built up by you.

Paradiso is an oc-friendly panfandom game set in the middle of a social experiment being conducted by powers unknown in an attempt to re-establish civilization. Characters will be awaken on the island and will have no initial access to a steady food supply, electricity, hot water, or any other creature comforts; they will need to build, maintain, and expand their own working society with the supplies they can find and the skills they possess.

It is an adult-themed game that may have adult situations and occasional mod-prompted plots.

WE OPENED ON 12/12/2014. APPLY TODAY!

premise
rules
faq
application
taken
holds
wanted
setting
contacts
mod drop box
(Leave a comment)

Saturday, March 22nd, 2014

Valar

[info]bedimmed


This is the life you know very well. You live it every day. It's difficult, it's riddled with uncertainty, and it is filled with joy, love, disappointment and pain. But sometimes you have a feeling that this is not your life. It's a feeling that can't be explained, but you spend your life trying to explain it, trying to make sense of it.

Valar explores a duality embodied within each character. One version of the self exists in Orange County, living a life that seems ordinary, sounds ordinary, feels ordinary. The real self, whatever that might mean, exists only in a time and place which you are just starting to remember.

As characters grow and live and interact with each other, they embark on a journey to piece together fragments of their half-forgotten dreams. They have to come to terms with who they really are, and what this life means to them.

So who are you, really, and what does this life mean to you?


[Premise] [FAQ] [Rules] [Points] [Drop Box]
[Wanted] [Holds] [Taken] [Application] [Contact List]


WANTED: Characters from JRR Tolkien's works, Dragon Age, Mass Effect, Marvel, D.C. Comics, A Song of Ice and Fire, Star Wars, and more.

Note: actively looking for toons from The Hobbit or Lord of the Rings.
This game has been consistently active since March of 2012, despite recent premise imitators. Accept no substitute!

Wednesday, February 19th, 2014

[info]cursedmods
you wake up...
Maybe you were just about to be crowned prom queen. Or maybe you were falling asleep in your boring physics class. Maybe you were wreaking havoc on a small town in Virginia. Maybe you were being attacked by walkers.

But now that life has been put on pause. Don't worry, you won't remember anything about your life before this moment anyway. Instead you are being brought to New Orleans, Louisiana where you will be given a new identity with new memories and dropped right into the middle of a brewing supernatural war.
welcome to new orleans.
Welcome to New Orleans. Never been here? It has the charm of Charleston, the rhythm of Memphis, and the anything goes attitude of key west. On second though, the best characterization of the city you now inhabit is to say New Orleans is like, New Orleans - and no place else on earth. Known for it's cuisine, jazz music and old world charm - people automatically tie it to Mardi Gras. However under all the party and the good eats, is a city filled with history, tales of voodoo and chaos. The best way to describe the city is by it's favored phrase: "Laissez Les Bonnes Temps Roulez" which means "Let the good times roll".
something wicked this way comes.
Deep in the heart of New Orleans, there exists a coven. Founded in 1694 by a group of witches who had escaped the Salem witch trials, over the centuries this coven has become deeply rooted in the history of New Orleans (even if most aren't aware of it), and specifically the French Quarter. In an attempt to blend in and hide their use of magic, the original leader -- Douglas Bailey -- acquired a storefront, and in the cellar they practiced. It began as a bakery, but as the shop was handed down from leader to leader (usually though the Bailey family itself), it became many things. Recently, in a parody of it's purpose, Hunter Bailey's grandmother made the space into a magic shop in the mid-1980's and it has stayed that way ever since.

The Bailey family has since the beginning proved themselves to be some of the strongest witches in the coven, and it is not surprising that because of this they have continued to lead the coven for more than three hundred years. The coven itself tends to stay within the confines of descendants of the original members, though every once in a while a new member may be allowed in. In recent decades, certain members have resented the Bailey family's monopoly over the coven and feel that it's time for a change. It hasn't helped that a few were not confident in Hunter's ability to lead in the wake of his grandmother's death. This has led to a split, with another faction forming to try and take over...
Are you ready to be cursed?
Game opens March 1, 2014
premise | rules & faqs | cast list | wanted | holds | apply
(Leave a comment)

Sunday, February 16th, 2014

[info]tsc_mods
Premise Rules Holds App


The Southern Crossing
Archipelago

Every world has a rift. Every individual has a moment when they are on the edge of that rift, at the doorway to another world. It all depends what you're thinking when it opens. "I'm going home!" or "Glad to be getting out of here!" or even simply "Got to go and..." ...and in the blink of an eye you have gone through the rift. But where to?

The Southern Crossing Archipelago is a group of islands that exists somewhere beneath the Southern Cross. Inhabited only by those who have been drawn through the rift, the islands appear to have been inhabited before, but there is no clue as to what happened to those previous residents. Or at least none that's been discovered, or obvious. Did a paradox inside the paradox cause the rift to reopen and take everyone home? Or is something more sinister responsible for their disappearance. There is much to be discovered!

The Southern Crossing RPG is a panfandom, OC-friendly game that is all about your muse/pup/character, writing, exploring character development, plots, plot arcs, and having fun with it! It's a game where all are able to be involved in helping discover the secrets of the Southern Cross archipelago, and have some fun along the way. We welcome plot ideas and suggestions, and give you the opportunity to develop and grow, even canon-update the pups you write (or scribe for!) plus so much more. Drop by and take a look to see if the rift could be opening a door somewhere near you!

The game rating is R+, therefore welcomes applications from players of mature nature, and at least 18yrs of age.

Cast FAQ Scenes Comms
(Leave a comment)

Saturday, February 1st, 2014

[info]theharbormods
Breakwater Point has always been safe. It’s small. It’s lovely. It sits on the very edge of the Massachusetts coast, and its small harbor cradles a very old lighthouse, decommissioned in 1921.

Six years ago, the lighthouse began to flash. Then the monsters came.

This town isn’t safe anymore.

~



The Harbor is a modern-day panfandom set in an alternate-reality New England.


navigation
THE WORLDRULES & FAQDROP BOX
TAKEN CHARACTERSHOLDSWANTEDAPPLICATION

(Leave a comment)

Sunday, January 5th, 2014

Pitboss: A Pan-fandom Game

[info]ex_pitboss130
Pitboss. )
(2 comments | Leave a comment)

Saturday, December 28th, 2013

Reality Crisis: a panfandom game

[info]crisis_mods


Reality CrisisOOCMod Journal

PremiseRulesFAQsTaken and HeldWanted
Gamewide Plotting
ApplyWorld InfoDirectory

The dark times are upon the human race in this world. The prophecy has started to take shape. Newcomers from all realities are landing in our world and only time will tell how they will change our fate. These strange visitors, these 'chosen ones' are figures from what was left of our pop culture-they are from books and movies, television and comics. We once thought they were fictional but have now realized that they simply existed in another place and another time from our reality.

Now it is up to them to decide whether they will help us or send us to our doom.



Reality Crisis is a multi-fandom game accepting most action/adventure, horror, fantasy, and sci-fi fandoms. We are currently kicking off a plotline that will resolve some of the issues faced by our heroes and create a new status quo. If you're looking for plot-centered RP with a small and dedicated group of writers, then this is the game for you.

Most wanted characters include (but are not limited to!): Lex Luthor from Smallville, Any DC comics (or movieverse, TV, etc) characters, especially: Green Arrow, Nightwing, Robin, Huntress, etc. Any Marvel Comicsverse or Movieverse characters, particularly Charles Xavier and Nick Fury, and Kevin, Bobby, Jo, Ellen, and John Winchester from Supernatural, as well as Buffyverse characters including (but not limited to) Angel, Cordelia and Gunn.
(Leave a comment)

Tuesday, December 10th, 2013

The Southern Crossing

[info]tsc_mods
Premise Rules Holds App


The Southern Crossing
Archipelago

Every world has a rift. Every individual has a moment when they are on the edge of that rift, at the doorway to another world. It all depends what you're thinking when it opens. "I'm going home!" or "Glad to be getting out of here!" or even simply "Got to go and..." ...and in the blink of an eye you have gone through the rift. But where to?

The Southern Crossing Archipelago is a group of islands that exists somewhere beneath the Southern Cross. Inhabited only by those who have been drawn through the rift, the islands appear to have been inhabited before, but there is no clue as to what happened to those previous residents. Or at least none that's been discovered, or obvious. Did a paradox inside the paradox cause the rift to reopen and take everyone home? Or is something more sinister responsible for their disappearance. There is much to be discovered!

The Southern Crossing RPG is a panfandom, OC-friendly game that is all about your muse/pup/character, writing, exploring character development, plots, plot arcs, and having fun with it! It's a game where all are able to be involved in helping discover the secrets of the Southern Cross archipelago, and have some fun along the way. We welcome plot ideas and suggestions, and give you the opportunity to develop and grow, even canon-update the pups you write (or scribe for!) plus so much more. Drop by and take a look to see if the rift could be opening a door somewhere near you!

The game rating is R+, therefore welcomes applications from players of mature nature, and at least 18yrs of age.

Cast FAQ Scenes Comms
(Leave a comment)

Tuesday, November 19th, 2013

[info]vascaptiomod




vas captio






The fading stench of sulfur still lingers in the air when you wake up, disoriented and groggy, situated in the middle of the woods near a dirt road that leads to a town in the distance. Sorry for the inconvenience, but you've caught the eye of the Management and they want the chance to study you in a controlled setting. All you can see (outside of a forest and the town in the distance) is a sign reading: "Welcome to Vas Captio."

Beside you is a small "survival kit" featuring the same logo on the sign. Those same two words in Latin: Vas Captio. Opening the kit, you see a wet pack of matches, a bottle of water, a journal with a pen taped to it, a squeaky dog toy, a nail file, and a compass...that only ever points North. What you do with these things and where you go from there is up to you.

Welcome to Vas Captio. You're on our time now, so sit back, try to relax, and just be yourself. That's why you're here, after all; we are very interested in studying you. But, then, you'll find that out soon enough on your own.

Vas Captio is a panfandom horror/survival game set in the middle of a social experiment being conducted by powers unknown. Characters will be awaken in the abandoned town enclosed by an impenetrable glass dome and will have no initial access to a steady food supply, electricity, hot water, or any other creature comforts; they will need to build their own working society with the supplies they can find and the skills they possess.

It is an adult-themed game with dark and mature situations and weekly mod-prompted plots. Enter at your own risk.

GAME OPENED ON 11/11/13
premiserulesfaqapplicationtakenholdswantedsettinghousingcontactsdrop box
(Leave a comment)

Monday, November 11th, 2013

[info]theharbormods
Breakwater Point has always been safe. It’s small. It’s lovely. It sits on the very edge of the Massachusetts coast, and its small harbor cradles a very old lighthouse, decommissioned in 1921.

Six years ago, the lighthouse began to flash. Then the monsters came.

This town isn’t safe anymore.

~



The Harbor is a modern-day panfandom set in an alternate-reality New England.
We're brand new! We're currently accepting apps, and we start playing with 15 characters!


navigation
THE WORLDRULES & FAQDROP BOX
TAKEN CHARACTERSHOLDSWANTEDAPPLICATION

(Leave a comment)
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