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Multifandom Asylum-based IJ RPG [31 Dec 2009|02:40pm]


As children, we're expected not just to believe in fairy tales, but to embrace them. Boys can fly and live as children forever, girls can be rescued from their evil step-mothers and whisked away to castles in pumpkin coaches; the world is an endless stretch of possibility set against a backdrop of inherent freedom.

It is only a fiction. The world eventually reveals itself to be an unkind place, the villains not easily defeated, no fairy godmother to come to the rescue. The loss of innocence is taken in stride by some, and those fortunate masses go on to become grown-ups, to live out their lives in some boring profession or another, to forget magic after passing it along to their own children.

But what of those who grow older without growing up? What if Alice witnessed something so terrifying that she never wanted to leave Wonderland? What if Belle's beast was so cunning and so cruel that she could not bear to part from him, his murder of her father aside? For all of those who fell through the cracks, for the most unique and the least privileged, the untouchable and the uncared for, for the most heartbreaking and horrifying, there exists a refuge. The shelter? A deceptively quiet New England hospital; Cheshire Crossing.



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World's End - A Post-Apocalypse Pan-Fandom game [31 Dec 2009|02:59pm]

World’s End

MODRPGOOC

"This is what happens when the world ends."

Background
Taken and Held
Rules
Apply
Credit
World’s End is a panfandom game focusing on the survivors of destroyed worlds, and what they choose to do afterward. Some try to eek out a new existence at “The World’s End,” a world many of the displaced arrived at after the destruction of their home world. Others seek to combat what is commonly called “the darkness,” the eater of worlds, and prevent it from corrupting and destroying even more worlds. Some study “The Door” at The World’s End, and the machinery left behind by Ansem the Wise, hoping to gain information that may allow them to restore the lost worlds and those who lived there.

The outlook is bleak, and oblivion waits just outside the door, but they aren’t called “survivors” for no reason, and there may be a way to fix this yet. But they’ll have to work with strangers to do it, if they don’t destroy themselves from within first.

Opens January 4 2010!

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[31 Dec 2009|04:02pm]

Opening January 8, 2010

MODSUPDATESTHREADSNETWORKOOC

WELCOME TO PROJECT PAPILLON
{an au roleplay experience}

About
Rules
Taken
Holds
Credit
Application
Contact Us

papillon (n. [french]): butterfly

butterfly effect (n. [english]): the phenomenon whereby a small change at one place in a complex system can have large effects elsewhere



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[31 Dec 2009|06:53pm]


Present day Aiode Falls, Maine is home to many residents from all over the globe. And Universe. The little college town is growing, and becoming home to more and more people all the time. Some of them have no idea how they came to arrive, and some can never go home. As the University gets darker with new arrivals harboring less than happy intentions, so does the city. It is now home to metahumans, vampires, humans, demons, ghosts, aliens and even celestial beings. All of them with defined morals (or none, for that matter) and each with an allegiance. Those without a chosen allegiance are considered fair game, as both sides subconsciously prepare.


There is a constant battle for good and evil in this town, and only one side can prevail.


INFO | RULES+FAQ | WANTED | TAKEN | HELD | COMMENT BOX | APPLY!
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