Dark City Treno |
[14 Oct 2009|12:30am] |
PREMISE
LOCATIONS
ORGANIZATIONS
RULES
F.A.Q.
WANTED
TAKEN
RESERVATIONS
APPLICATIONS
MOD CONTACT
| Welcome to your new home. Set in crime-ridden Dark City Treno, dominated by alcohol, drugs and weapons, this place is constantly immersed in a perpetual state of darkness. Heavy black clouds loom overhead, sometimes bringing rain but never breaking to let in the sun. The city has evolved to match its environment; business is shady, outlooks are bleak, and it is unclear whether there is still light behind the clouds at all. Even the brightest linings offer little hope. In the corner flower shop, full of carnations and spools of cheap ribbon, black market narcotics and hallucinogens change hands. The local pub, complete with Guinness on tap, reserves the back three tables for weapons dealers to do business. Criminals of all types seem drawn to the city, attracted to the dark environment the city offers.
Despite this, there is a murmur of hope amid the murky despair. A rebellion is forming, individuals determined to fight against the masses and bring good and order back into the city. However, the weather has not broken. With the dreary forecast constantly imposing upon the innocent civilians, the fight is predicted to be endless and futile.
- Will you fight against the overwhelming corruption threatening to take over this already desolate city or join among its ranks?
A Panfandom Multiverse RPG OU/AU/GB of each character Het/Yuri/Yaoi Friendly
Reservations are always open Applications are being taken
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[14 Oct 2009|08:49am] |
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Once you leave home, you can never go back. |
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Premise Rules FAQ Apply Taken Characters Player Directory (Friends Locked) Friending Button(Friends Locked) Reservations Canon Puncturing Credit
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Located in a reality separate from any other reality is a city named Fallenpoint. Nobody knows how old this city is, or exactly how it came to be. It’s not a desolate city by any means. Over 1,000,000 people live in Fallenpoint; the economy is excellent; and the residence are happy for the most part. One day the city, as if having a will of it’s own, begins to pull people in. Sometimes the city may invite a person, but most of the time it simply drags the person from their world into this one.
When a character arrives, they find themselves in the central square. They find that they’re now carrying a bag of sorts. Inside of this bag is a netbook, the keys to their new home, and a credit card containing the equivalent of $10,000. Pretty soon characters find out that they’ve brought something along with them.
Their own realities.
The city of Fallenpoint has also pulled in several realities, and placed them within the pockets of it’s own reality. Characters soon discover that they can go back to their own realities, or to any other reality that is available. Those seeking to go home, however, will discover that their home world has changed dramatically. Certain events may not have happened, events may have been altered, people may be dramatically different, but one thing is for sure:
Once you leave home, you can never go back.
Fallen Point is a panfandom game that accepts AUs and Original Characters
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