September 2nd, 2012


[info]french_quarter
[info]insane_games

[info]french_quarter
[info]insane_games

[No Subject]


[info]french_quarter
[info]insane_games

Welcome to New Orleans or N’awlins as the locals say. Something here lies hidden that many don’t find so strange -- this party town holds a few secrets that would scare most people. Known for voodoo, hoodoo, and other dark arts this quaint little city has some things up its sleeve. Many things here do go bump in the night. The city has been rebuilt after being rocked by Hurricane Katrina and with its old residents returning, a few things came with it. NoLa is Rising.

CastRacesHoldsApplication
[info]violethour_mods
[info]insane_games
[info]violethour_mods
[info]insane_games

The Violet Hour - A Post-Apocalyptic RPG

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[info]insane_games
[info]relative_mods
[info]insane_games
[info]relative_mods
[info]insane_games

[No Subject]

[info]relative_mods
[info]insane_games
Located outside of the small town of Univille in South Dakota is a mysterious warehouse in the middle of nowhere. While the locals will all tell you that it’s an IRS building, they would be misinformed. The agents for this government sanctioned facility do not collect tax information, but strange artifacts with mysterious powers. These artifacts are there for safe keeping away from the public who would use or be endangered by them. The true reason for the warehouse is kept from everyone except the highest of government officials.

Recently an unknown artifact has been activated, and it is having a strange effect on our world. People from other universes are getting stuck in our own, with no knowledge of how they got there, or how to get back to their worlds. With no option other than to keep these strangers under a close watch, the agents of Warehouse 13 are recruiting them to help in their mission of keeping the world as safe as possible. But while people keep showing up in our world from others, the agents, new and old, will have to focus on what is causing this and how to stop and reverse it.

Relative State is a Panfandom mystery game with lots of available plot!
                                  
*Game Now Open!*
[info]apokolipsmods
[info]insane_games
[info]apokolipsmods
[info]insane_games

[No Subject]

[info]apokolipsmods
[info]insane_games



The Premise
Apokolips is here.

Or at least, it's most important resident: Darkseid. And he will not rest until he has drive humanity to turn against itself, one by one, killing each other and destroying their fighting spirit as he watches from a distance, waiting for them to be weak enough so he can take over and make this planet his.

His plan started in Metropolis, Kansas, where his biggest opponent was often seen. Clark Kent, son of Krypton has defeated him before, in other Earths and he is determined to stop it from happening again. To begin, he brought in the one known killer of Superman: Doomsday. In hopes that he would be enough to get rid of him and set things in motion. But Doomsday had, apparently failed.

Clark Kent was missing, but Darkseid knew he was not gone. In an attempt to bring in more of his enemies, to weaken him and those who aided him in defeating Doomsday himself, Darkseid unknowingly ruptured the barrier between the Earths, causing more than just the people he chose to be pulled to Metropolis. People who might help his cause, and others, who will join the fight against him.

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Apokolips Now! Is a panfandom RPG based on the Smallville fandom, although you don't need to know anything about that fandom in particular, your character will arrive in Metropolis, Kansas as that is where the rupture in the multiverse was made by Darkseid. Upon arrival, s/he will be standing in front of the Public Library of Metropolis, a block to the right will be Watchtower and a block ahead, The Daily Planet. It will be your choice whether or not your character will recognize these locations or where they will choose to go to make the first contact with the natives or other transplants to get settled in.

Links
[info]apokolips_now - [info]apokolipscomm - [info]apokolipsooc - [info]apokolipsmods

Taken -- Held -- Apply -- Rules -- Contact -- Arrival -- Places -- FAQ -- Drop -- Wanted