February 26th, 2012

[info]adinitium
[info]insane_games
[info]adinitium
[info]insane_games

A HP Founders' Era RPG

[info]adinitium
[info]insane_games

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At the beginning...


These times are dark indeed. In the year 991, fear - of the unknown, untrusted, foreign - runs rampant through the newly-strung-together kingdoms of England. With the long-continued Danish raids and the burgeoning threat of Norman conquest, lives are expected to be both brutal and short. That's, of course, if you're not cut down by black magic first. To say that magic is feared is to drastically and dangerously understate. It's not simply feared. Rather it and its ilk are ruthlessly hunted down - those suspected of dabbling in such are barbarically put to death. Magic and all it encompasses is to be squashed out entirely.

There are survivors, however. There are those with magic in their veins who seek to change this dark and savage world into something better for themselves and others. There are those who seek to segregate themselves and their society, to push those of "thinner blood" back into their own cruel world of witch burnings, executions, and ransom. And, although none of them knows it yet, nor do they know much of each other, there are those who will, indeed, create something - someplace - that's never been seen and that will stand more than a thousand years to come.

But that light has yet to burn. Blackness still shrouds England, the only reprieve brought by the bright, ever-present flames of witch burnings.


We'll open with five characters.
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PLAYING HOUSE

MODS  •  RPG  •  OOC

OPENS FEBRUARY 12

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In recent months, twenty-six volunteers were selected to take part in a social experiment. They would give up one year of their life, to science. Upon completing the experiment, they would be rewarded handsomely.

For one year, they would disappear from their lives. They would tell family, work, and friends only that they were going on a Pilgrimage, and they would be gone for one year. On December 31st, 2013, they would leave their lives, and be taken to a secret place referred to only as The Compound. A large block of property and a mansion completely blocked off and barricaded away from the outside world.

No phones, no cellphones. No television, no radio. No newspapers. No letters. And no leaving, for one year. Just twenty-six very different individuals, all selected for very different reasons, living together, no matter what. Could you do it? It seemed very simple, at the time. Everything they needed would be provided... all they had to do was give up a year, and get used to hidden cameras over their shoulders. It would be worth it.

What they weren't told was that it would be a simple social observation. It would be a study, not only of how strangers would adapt to their surroundings and live together, but of how different people would react to various stimuli – including the occasional stressful situation.

Everything starts off fine and dandy. The days go by, and just as everyone is starting to get comfortable, that's when weird things begin to happen. Subtle changes, at first. For several days, the temperature in the house cannot be controlled, leaving parts of the house at sky-high temperatures. Then nothing. Then it seems like in the middle of the night, walls and hallways are changing, revealing rooms that no one seems to remember.

No power or electricity for a week. Having your inner-most secrets exposed the next. Waking up one morning to find one of your housemates - maybe one of your new friends - has been removed, and replaced. And then you discover that perhaps the lot of you aren't so random at all. It seems, that each and every one of you is somehow connected...