September 2nd, 2010

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[No Subject]

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Character'S needed AND WANTED! )
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Holds Application Cast FAQ Everything Else!

In 2023, the first Wizard University was opened in Ipswich, England. Offering an alternative to traditional internships, the school was a welcome relief to places such as St Mungos and Professional Quidditch Teams, where applicants far exceeded the vacancies. One year later the school is thriving with nine offered subjects, co-ed fraternities, street games, and Quidditch tournaments. Gossip and rumours, pranks, and day-to-day mishaps make college life anything but boring. Just mind the occasional streaker.

WMU is a next generation Harry Potter game set at university. With a focus on character development, good storylines, and both friendships and relationships between characters, we’ve gone back to basics that make role play fun. We encourage good writing, journaling, threading, and our players to simply relax and have fun.


Potter and Weasley children wanted!

Opens September 6th.
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Liberalis

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Liberalis
A Post-Warts, Non Deathly Hallows Compliant Game


By the spring of 1999 the Trio had collected and destroyed all six of the Horcruxes and they set out to find the Dark Lord hoping to end it once and for all. At the climax of the duel, Harry gained the upper hand and Voldemort, knowing he had seconds left, used his last lifeline: a time turner. With the fall of their Lord, the Death Eaters abandoned the battle and it appeared to the wizarding world that their greatest enemy had been defeated. Unknown to them, the time turner had brought Voldemort into 2002 where he was already gathering his followers and one more Horcrux still remained. Voldemort had unknowingly created another when he had killed Harry's parents and attempted to kill Harry. The newly shattered part of his soul was transferred into the infant when the Dark Lord cast the killing curse.

The New Year of 2003 would be marked with tragedy. The Dark Lord would announce his return at the Ministry’s Annual New Year’s Ball where innocents were attacked and dozens were slaughtered. In the aftermath of the battle, accusatory eyes turned to the once celebrated hero; Harry Potter. Overnight the news spread and people began to feel again the terror that had yet to fade completely. Over the next few months the Ministry worked around the clock to assure the people that this time wouldn’t be like the last; this time they should place their trust with the government and not in the hands of an adolescent hero. The Ministry’s demeanor became one of confidence. He-Who-Must-Not-Be-Named had struck out twice already and this time the situation would be handled properly. Voldemort had other plans.

On June 23rd the Ministry of Magic fell. Trust and security was shattered when Voldemort and his army entered the Ministry building, having been given access from within. Death Eaters and dark creatures alike swarmed through the structure, destroying everything in their path; among the dead was found every member of the Wizengamot including the Minister of Magic himself. Once and for all the Dark Lord proved what he was capable of.

With their Headquarters in ruins, the Ministry has been forced to relocate and is scrambling to come to terms with their losses and what it meant for the future. Wizarding Britain looks to the future with little hope while the Trio desperately search for the missing piece, knowing that if the Dark Lord had returned that their mission had not yet been completed. Another Horcrux must still be in existence and destroying it is the only way to ensure their liberation.

More information here.

Game Opened Friday, July 23rd


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In Darkness - A panfandom


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In Darkness

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Burn Notice

They came at night, men and women in white coats with needles and drugs, chloroform and ether, invading the sanctity of homes. They stepped through portals and no wards or locks could stop them. They kidnapped individuals and took them to an artificial island for the purpose of observing them.

The Heads put their new subjects in rooms in a hotel, turned on their cameras, and settled down to wait. They were engaged in a social experiment, peppering their artificial island with rumors of a way back home, if only people could learn to work together.

But the people weren't simply left to their own devices. The Heads create hazards on a weekly basis to keep the population on their toes and to observe the effects of various changes to the environment. They want to see the formation of bonds of friendship and love, of animosity and hatred, and then test those bonds.

Is there an escape? Will it be found before it's too late? Can antagonists learn to work together? Come join us and find out ...

~ † ~


In Darkness is a moderately fast paced, thread-heavy, non-crack, plot-centric panfandom game. All fandoms are welcome, and player input is invaluable. We're here to make a fun game for you guys, so we encourage people to suggest plots and collaborate on plot discussions.

We are writing-oriented and big fans of organic development between characters - as opposed to plotting things out ahead of time and following a script. We do require at least one thread per month per character, though more is always encouraged.

Open since June 13. Join today!