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They came at night, men and women in white coats with needles and drugs, chloroform and ether, invading the sanctity of homes. They stepped through portals and no wards or locks could stop them. They kidnapped individuals and took them to an artificial island for the purpose of observing them. The Heads put their new subjects in rooms in a hotel, turned on their cameras, and settled down to wait. They were engaged in a social experiment, peppering their artificial island with rumors of a way back home, if only people could learn to work together. But the people weren't simply left to their own devices. The Heads create hazards on a weekly basis to keep the population on their toes and to observe the effects of various changes to the environment. They want to see the formation of bonds of friendship and love, of animosity and hatred, and then test those bonds. Is there an escape? Will it be found before it's too late? Can antagonists learn to work together? Come join us and find out ... |
Open since June 13. Join today! |
In 2009, the world experienced a global outbreak of a new strain of influenza A/virus subtype H1N1, referred to as novel H1N1 and first identified in April. It was commonly known as swine flu in North America and Mexican Flu in Europe. Deaths were reported worldwide, and concern that the virus would progress and become worse escalated as the death toll rose. In November 2009, the Netherlands developed the first medicinal treatment for victims of the virus. When it appeared to cure the symptoms, mass production of the drug was ordered just in time for distribution for the seasonal flu season. Within weeks of deployment, reports of returned symptoms hit the media. People fled in mass exodus from the cities in an attempt to escape its reach, either to government-run evacuation sites or places of their own choosing, but by then it was too late. Instead of treating the virus, the drug attacked the body, allowing the virus to adapt and become a new strain of supervirus not even the original vaccine could prevent. It spread worldwide in a matter of days, with no amount of damage control stopping it. Only one in every five hundred survived. By April 2010, one year after H1N1's first reported case and a mere five months after the medicine was distributed, the world went silent. With the power grid shut down, there was no way to know for certain who was alive. Those naturally immune to the virus who survived suffered famine, further disease, and the violent tendencies of others out for themselves. There was one bright spot in the west, though: Las Vegas. There a group of survivors found each other and started to rebuild their world. But then the lights go out. At the mercy of territorial gangs and brutal desert weather, they leave and settle in Oregon, but the dangers of Vegas were only the beginning. From lone wanderers, they hear rumors of breeding camps and slave traders. Worst of all are the whispers about the Sevens. People are no longer fighting for survival, they’re fighting for control. Whoever wins out will redefine civilization forever. The group from Las Vegas must join the fray or risk annihilation. The end of the world didn’t kill them, but rebuilding it just might. The Colony is a post-apocalyptical neo-western that takes place in Grants Pass, Oregon in an alternate timeline where Swine Flu mutates and kills most of the world population. We cover all styles of storylines, but are primarily on the dark end of the spectrum. Please read our FAQ and Rules for more information. |
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August, 2000. The year is 2000. Voldemot has won; the Order has fallen and Harry Potter is dead. Those who followed him are imprisoned, enslaved to trusted servants of the new regime, or dead. The Dark Lord Prevails. Voldemorts plan for a bigger, better Purer world involves the next generation and their offspring. The Arranged Marriage Programme has only recently been announced and Young Death Eaters will be rewarded for their work in the Battles with a new wife and the guarantee of a pure generation. This is the dawn of a new age, where the Pure have reclaimed their world and the filth of the magical community are put in their place. Defy it at your own peril. Come join Unforgiven, a Harry Potter AU roleplay looking for players ! |
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