March 6th, 2010

[info]thedarkcity_mod
[info]insane_games
[info]thedarkcity_mod
[info]insane_games

[No Subject]

[info]thedarkcity_mod
[info]insane_games

Third in Population...First in Crime
A Modern Noir RPG

Premise II Rules II Application II FAQ II Holds/Character List II Wanted Characters II Taken Characters II Friend Button


Needed Characters:


The Mayor, the Commissioner, The CEO, The Celebrity, Citizens, Criminals, and Many More!


Chicago. The third largest city in America. An ideal Midwestern city, on the outset. On the inside its much more complex. Something deep. An animal, an urban machine breathing with its own mind body and soul, its spirit lingering on and grappling onto its inhabitants choking the life out of them. Infusing them with new life. An urban metropolis full of wonders, sights and sounds. Blaring jazz trumpets drowned out by loud subways and the roaring engines of garbage trucks, the masses moving under the shadow of gigantic industrial buildings over-looking the city like Greek Gods admiring their sentient creations. Yes, friends. this is life. This is the city. The soul of a city. Its beating mechanical concrete heart.

Whether you call it the Chi, Chi-town. Chi-City, Chicago land, The Second City, or The City Of The Big Shoulders, one thing you can't deny is its influence and power in the world. One of the most large and thriving, vibrant cities in the good ole' U.S. of A. A beacon for commerce, entertainment, industry, economic expansion, politics and culture. It is all of these, and more. A multicultural melting pot, an entertainment playground and an industry juggernaut seemingly unstoppable by all accounts attracting scores of newcomers to its shores year after year. Chicago is life, electricity pulsating through the streets.

Internal demons manifest in all of us, whether we try to walk the righteous path or bury ourselves in sin. This isn't an urban jungle. It's a Concrete Labyrinth. Drug deals get made, and lives get put in the balance. The daily grind of bodies filling every medical center in the city pushes its weight on the minds and hearts of every last 'healer' the city has left. Labor Unions and Newspapers straddle with changing times, the loss of promised dreams and the birth of a new age.

All everyday reality. The thing is: how do you stop the monster in your life? You fight. You push through. You give all your blood sweat and tears and push yourself beyond the limit...till there's nothing left...Except you and the world.

Whether you're a politician, a drug dealer, a crime boss, a dock worker, a nurse, a journalist, a reporter or a schoolteacher....we all make sacrifices, and we all have to choose our path wisely. We're all running our own 'hustle' in life. Life's the biggest game of all. The question is....how hard will you push your hustle?

The game goes by different rules, but the intention, and the end result, is the same. You fall, or you stand up on top. Question is, will you be willing to play the game...without any rules? This is a story of corruption, greed, faith, identity, strength, madness, revenge, success, failure, lust, love, hate, justice, fear and glory. Welcome to the true American city. Welcome to the game. Either you win...or you lose.
[info]plus28daysmods
[info]insane_games
[info]plus28daysmods
[info]insane_games

Plus 28 Days Post-DH HP RPG

[info]plus28daysmods
[info]insane_games
There's a New World Waiting For You
On October 31st, 1999, a group of eco-terrorists released a biological weapon at every major airport in the world. The infected became sick, then violent and murderous. 50 hours after the first contagion was released, governments across the globe initiated states of emergency. Sites were designated as shelters with troops and Aurors sent to protect those sites at all costs. Those lucky enough to find shelter had to wait it out – the 28 long days for the infected to starve to death or kill each other in their madness. The world as you knew it is gone. Some remote areas are desolate nuclear wastelands. Cities are virtually devoid of life. Less than one percent of the total world population remains. Governments – both Magical and Muggle – struggle to maintain order and plan for the future of the human race. Rumors of a consolidated world government and now the Ministry has passed a Marriage Decree for the survivors. (We are Canon compliant up to day after Battle at Hogwarts).

Your destiny awaits you.

Game ~ Available & Cast ~ Apply ~ Rules ~ Premise
What will you do in the new world?
[info]colony_mods
[info]insane_games
[info]colony_mods
[info]insane_games

the colony: a post-apocalyptic dystopia rpg

[info]colony_mods
[info]insane_games


In 2009, the world experienced a global outbreak of a new strain of influenza A/virus subtype H1N1, referred to as novel H1N1 and first identified in April. It was commonly known as swine flu in North America and Mexican Flu in Europe. Deaths were reported worldwide, and concern that the virus would progress and become worse escalated as the death toll rose.

In November 2009, the Netherlands developed the first medicinal treatment for victims of the virus. When it appeared to cure the symptoms, mass production of the drug was ordered just in time for distribution for the seasonal flu season. Within weeks of deployment, reports of returned symptoms hit the media.

People fled in mass exodus from the cities in an attempt to escape its reach, either to government-run evacuation sites or places of their own choosing, but by then it was too late. Instead of treating the virus, the drug attacked the body, allowing the virus to adapt and become a new strain of supervirus not even the original vaccine could prevent. It spread worldwide in a matter of days, with no amount of damage control stopping it. Only one in five hundred survived.

By April 2010 -- one year after H1N1's first reported case and a mere three months after the medicine was distributed -- the world goes silent. But if you listen closely, you might just hear the voices of the survivors.

would you like to know more?
[info]quarantine_ops
[info]insane_games
[info]quarantine_ops
[info]insane_games

[[info]quarantine_ops]

[info]quarantine_ops
[info]insane_games


THE QUARANTINED: A SURVIVAL GAME
NAVIGATION

rules | application | the mods
characters | wanted characters | hold a character
frequently asked questions for the concerned american citizen

PREMISE

WEST 57TH - THE SALISBURY HOTEL

Once, Compound One - comprised primarily of the Salisbury Hotel - the safest place to live in New York - possibly in the Infected wasteland of the United States. It is steadily becoming a prison to its inhabitants, a nation-state under the martial law of one zealous man. Those who remain try to stay alive amid the tyranny and injustice of the man who only seeks to "keep them safe" in Compound One. Residents disappear if they subvert - but to where? Are they cast out to battle with the cannibalistic horde? Or are the rumors of the Underground Railroad true? What of whispers of a cure for the Infection? Some survivors are too grateful for the relative safety to question - relieved, at last, to not have to fight for food, water, and shelter. Others remember a better time, when the safe zone was protected by a man with principle...

MANHATTAN WATERWAYS - THE ARMADA

The refugees, lead by Rory Teague, have found permanent solace on a fleet of sailboats. They are afforded mobility and relative freedom, after nearly a year on the run from the Dictator of the Salisbury. Teague, former leader of Compound One, still gathers survivors out of the city into this new water-borne life. But the refugees are never idle - their friends and loved ones remained trapped inside the walls of Compound One. With the knowledge that his people are safe for now, if trapped, Teague works to lay plans for his expanding armada. But the conflict with the Salisbury is never at rest for long - a war brews across the city. And help may come from the most unexpected of places...

URBANA LUXURY APARTMENTS - SAFE ZONE

Nestled quietly in the borders of an Infected-free area of the city, a small band of holdouts hide in the Urbana Luxury Apartments and debate whether to join the Compound. But they live under perpetual threat and harassment of having their freedom of choice revoked, simply because they wish to peacefully coexist. They are a faction divided: some wish to experience the comforts of the Salisbury. Others urge them to wait, to see, not to lock themselves away. In a time when mere survival is so important, mankind fighting against itself is sure to be destructive. Soon, the decision may be out of their hands. But the Salisbury guards have no idea, the force of will that awaits them in resistance...

click for more.

FEATURES
- We feature a strong, consistent Game-wide plot.
- We have a list of main plot-heavy characters for your convenience.
- There are plenty of in-game activities to provide opportunities for personal character development.
- Due to the graphic nature of this game, we only allow players eighteen years of age or over. No exceptions.
- NC-17, slash, femme-slash and het friendly.
WANTED
- Compound Residents who are ready to stay put
- Members of a new group for plot purposes - contact mods for details.
- Guards are needed for Compound One; due to the overseer's rules females need not apply.
- Dedicated Vasiliev workers to work closely with the operations of the Compound. Please contact a mod for the professional development of this character.