July 9th, 2009

[info]ex_veer969
[info]insane_games
[info]ex_veer969
[info]insane_games

[No Subject]

[info]ex_veer969
[info]insane_games
Have you been longing for a game that was about writing, not bureaucracy? Characters, not faces? Player-autonomy, not clique-ego? If you've wanted to play in a game where you were trusted to drive the plot, where your intelligence was never insulted, where your writing and judgment were taken seriously, where a lot is expected but much more is delivered...this might be the place for you. Maybe it's time to Veer.

Veer is a psychological horror game involving characters that are snatched from the world they know, and transverse into a world reclaimed by nature and falling apart. They can survive if they are strong and cunning...and lucky. Your characters are challenged to thrive in a world where nothing is certain. You as a writer are challenged to be a part of writing the canon of this world. Are you up to it?



premise
taken
rules
application
threads
ooc
Veer
Image Map
[info]sic_infit_mods
[info]insane_games
[info]sic_infit_mods
[info]insane_games

[No Subject]

[info]sic_infit_mods
[info]insane_games
It's 1999 and Wizarding Britain is a very different place. Voldemort controls a puppet Ministry and is seeking to expand his grasp into Europe and, eventually, the world. But he is not unopposed. There are many resistance groups working to keep him from accomplishing his goal and, among these, there is one that stands out from the crowd: The Order of the Phoenix.

Secreting Muggleborns out of the country to keep them from enduring the horrors of Ministry-run "work camps", the Order is fighting a losing battle. Their last hope lies with a carefully guarded secret: The identity and location of The Prophesied One.

Sic Infit explores the possibilities of what could have happened had James and Lily Potter stuck with Sirius as their Secret Keeper. What could have happened if Harry had never become The Boy Who Lived? What if Lord Voldemort had actually won?
WANTED | WEBSITE | FAQ | RULES | APPLY | CHARACTER DIRECTORY | CREDIT
[info]iamb_mods
[info]insane_games
[info]iamb_mods
[info]insane_games

[No Subject]

[info]iamb_mods
[info]insane_games

MODSRPGOOC

[the sanctuary]

Premise

Rules

Apply

Character Directory

Question Box

Character Holds

Credit




Most Needed Characters
Ron Weasley
'Good' Guys
Order Members
Ministry
Cannon OCs
Wars always leave scars. Sometimes they're in the shape of missing limbs, or gouges in the flesh, pain in the joints or chronic headaches. But sometimes, they come in the form of nightmares. Sometimes those nightmares don't go away when you open your eyes, as you're forced to relive the horrors of your past. And sometimes these horrors haunt you your whole life, causing stress on your personal and professional life. Sometimes those horrors and those nightmares are so real, that you can't tell the difference between them, and every day life. That's when the nice young men, in their clean white coats, come to take you away.

To The Sanctuary.

The Sanctuary, a clean, safe, wholesome environment where former Order Members, former Ministry Aurors, and former Death Eaters can all recover from the horrors of war together, and learn to get along in a calm and controlled space, where everyone gets their own personal room, and an hour a week with a qualified therapist. There are visiting hours, there are group activities, there's a game room, and a large, beautiful garden out back just waiting to help the inhabitants of The Sanctuary ease back into a normal life and cast away their demons.

If only it wasn't run by a woman who would be better suited as one of the patients, instead of The Director. Cameras and microphones in every room, journals that are private to everyone but her, and the possibility of a punishment around every corner. Oh, you'll write home every week to your family and make sure to tell them how well you're doing, and how happy you are here.. or she'll never let you leave.

Even then, she might not.

[info]chaosmod
[info]insane_games
[info]chaosmod
[info]insane_games

[No Subject]

[info]chaosmod
[info]insane_games
Chaos Awakened
An AU
Marauder Era Game

Rules
Application
Taken
Held
FAQs

Game date moved to July 13
Or when there are enough characters for play

Wanted DEs:
All Lestrange's,
Lucius Malfoy,
Lord Voldemort,
Alecto and Amycus Carrow,
Augustus Rookwood,
and many more!

Wanted Order:
James Potter,
Peter Pettigrew,
Emmeline Vance, and more!
Have you ever asked yourself: What if? What if the future could be altered? What if people didn’t die when “it was their time”? What if they lived on, having been able to escape fate?

In September 1979, a young and scared man had been fated to die at the terrifying hands of Inferi. While he lay, cold and wet, believing his worst memories were happening right in that moment, he felt a warm hand. The House Elf, sobbing and rocking back and forth, had been found by Albus Dumbledore. While the old wizard couldn’t get a straight answer from the Elf, he did catch snippets of what was said: Master Regulus! Dying! Cave! In that moment, Dumbledore knew what he must do. He could not leave the young man to his death. He had to find a way to save him.

Dumbledore reached Regulus with little time to spare. The man was writhing on the floor, delusional and sobbing. And in his hand, he held a locket. That curiosity that so often came along with Albus Dumbledore had to be suppressed as he looked around for anything that might help the young man. That’s when he saw the cup. Picking it up quickly, he immediately conjured up water. But the cup wouldn’t hold it. Every time the water was about to touch the cup it would vanish. He was left with only one thing to do. In one swift motion, he dipped his hand into the cold water. The effects were instantaneous: The water practically erupted as the Inferi seemed to come to life. But first, Dumbledore made sure the man received the drink.

Even as the first drops met his lips, Regulus began to feel the delusions slipping away. He felt his sanity returning to him and it was a moment before he realized what was happening: Albus Dumbledore was fighting off Inferi that were threatening to attack. Once his mind was cleared, Regulus joined in the fight. He remembered the little boat and wondered if they would both be able to fit in it. They certainly couldn’t swim back, and he had tried Apparition. But even that hadn’t worked.

But he needn’t figure out a plan, for Dumbledore had already figured it out. “Get in the boat!” Came the booming voice and Regulus was quick to obey. He entered the boat and when he had squeezed to the opposite end he realized the boat was moving. It had left without the older wizard. He had tried to stop the boat, but it wouldn’t seize its journey back, and when he had exited it on the opposite bank it returned immediately to the little island. Regulus waited impatiently and before too long, the boat was returning with a still-fighting Dumbledore in its center. The boat docked, Dumbledore stepped out, and the two of them ran for the entrance to the cave.

Regulus could not return to his old life. He could not return home and expect to see his parents again, because he had betrayed the Dark Lord and Kreacher had already told them he was dead and he would surely be found out for his betrayal. Instead, he was allowed to stay at Hogwarts until he was able to figure out a plan.

It is now December 1979 and with Dumbledore’s help, Regulus was able to hide his identity and begin a new life. The tides had turned and while he was once a firm follower of Lord Voldemort, his beliefs had changed. Within a matter of months he had been allowed into the Order of the Phoenix as a full-fledged member. Now, with his help the Order just may be able to crack the secrets. They may be able to save those whose lives would surely be lost.
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