July 8th, 2008

[info]paniced
[info]insane_games
[info]paniced
[info]insane_games

[No Subject]

[info]paniced
[info]insane_games
APPLICATION; RULES; FAQS; PREMISE; CHARACTERS; PBS; CONTACT;




2001. Thorfinn Rowle becomes an Unspeakable and purposely ruins the Time Room while it's being repaired. The damage is unrepairable and it causes strange reactions when people enter the room, even time appears to stop. Thorfinn, bitter from losing the Dark Lord and the war against Harry, finds a way to rouse up some trouble. The room itself causes things to happen, even can make one apparate back in time. Only this room can do this and it is not known by the Ministry than anyone can do this to the room.



Thorfinn starts to time-travel in hopes of getting a band of people together and stop taking over with hordes of death and destruction, but with subtle fear and pleasures. Sadly enough, he only thought of bringing back those that were useful to him and tried to cover them up. Eventually someone got wind of it and began to do the same but it didn't seem as successful.

With these appearances, questions are being asked but given no answer. How will this development effect time? Should we send them back? Is it right? What if the Dark Lord returns?


[info]haunted_keepers
[info]insane_games
[info]haunted_keepers
[info]insane_games

Haunted Roads

[info]haunted_keepers
[info]insane_games

"Some places just seem to be that way. You know, mystical hot-spots… The Devils Triangle; Sedona, Arizona; New Orleans; Stonehenge; places where strange things just seem to happen. I never used to think much about any of that, I thought it all was all bunk, the work of fiction or an over active imagination (Maybe too much pizza before bedtime.). I never believed any of it before I moved to Seattle. Never thought any of it could be true until I bought a renovated condo in the Old Town Towers. But not even the things I saw there could prepare me for what happened underground. Now, I know things like ghosts and werewolves and such can’t exist. But what about that housekeeping woman that walks through walls, and one time walked right through me? Or that creepy pale guy in D5 who always smells like blood (or the woman beside him that always smells like garlic)? Strange howling sounds, terrified screams, disappearing pets..."


Premise and New Players Guide - Rules - FAQ's - Helpful Links - Mod Contacts
City Information and History - Old Town Towers - Races and Guidelines
Character List - Wanted Characters - Application

Haunted Roads - Haunted Forum - Haunted OOC - Haunted Plot - Haunted Keepers

[info]gen_m_mod
[info]insane_games
[info]gen_m_mod
[info]insane_games

[No Subject]

[info]gen_m_mod
[info]insane_games




Taking a somewhat AU approach to Marvel comic history, we are a second generation Marvel-Verse game, accepting player-created children of Marvel heroes and villains as characters. Set twenty-five years into the future, Generation M features the adventures of the sons, and daughters of the heroes (and villains) of the Marvel Universe, focusing mainly on the sons of daughters of the X-Men and their allies and foes.

[info]generation_m + [info]gen_m_logs + [info]gen_m_ooc

/ Setting / rules / taken & held / wanted / faq / application/
/ friend all & contact list ** friends locked /