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March 25th, 2015


[info]wdf_mod in [info]fantasy_rpgs

When Darkness Falls: A New Orleans Supernatural RPG


Active game seeking: female characters, kitsune, fae, witches, humans, and more!


When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. The story began in November 2012 when supernatural beings were still hidden from the public, living alongside unsuspecting humans who were never the wiser. Werewolves, vampires, shape-shifters, and gifted humans struggled to keep their secrets, while still maintaining relatively "normal" lives.

In 2014 a group of humans, bent on exposing the supernaturals for what they are, began cropping up in cities across the globe, including New Orleans. Their cause grew quickly, and despite resistance the supernatural community was exposed to the world in grand fashion. The initial reaction was to condemn supernaturals, to lock them away and to keep their kind away from humans. This proved futile, however, as the supernaturals banded together and fought back. The war between the human and supernatural worlds did not last long, however, before the government began to intervene.

Presently the world is making a shift toward a new era, where supernaturals and humans can co-exist together in a world no longer segregated by lack of knowledge. There are those who still oppose this movement, though laws and regulations are now in place to protect the interests of all parties. While humans must learn to cope with the new world order, supernaturals must learn to adjust to no longer lurking in the shadows; darkness is no longer their ally.

Opened in November of 2012 and currently seeking new, active players!
PREMISE RULES SPECIES TAKEN PB
CAST LIST HOLDS APPLICATION PLACES
WANTED LINES CONTACT US

[info]thesupraliminal in [info]fantasy_rpgs

The DARK ERA



GAME NOW OPEN

We are looking for players who are interested in story heavy, character relationships. As mods, we are very into a collaborative and safe place for writers to share ideas. How well you write is great but how involved you are, how imaginative you are and how willing you are to put yourself out there means so much more.

We have pre-mades with existing connections in game but are not opposed to other ideas too. Just ask! Everything is up for discussion.

Late in the Victorian era,the tightly held beliefs started to crack by the perfunctorily of moral disillusion. Anything that could get under and let loose the suffocating principles became a welcome, yet often, secret delight. This was the era of peace, of success, of industry and dark perversions. This, the Dark Era, where magic and mystery were cherished, celebrated and even respected becomes our stage for apocalyptic creativity.



It's time to face the darkness.
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