General Conduct
Golden rule. Treat others the way you want to be treated. Bullying or harassment of any kind will not be tolerated under any circumstances. Be proactive about communication, especially between line partners. You are not obligated to write anything that will make you uncomfortable.
Invitations
Everspell Hollow is an invite-only GPSL. All players are welcome to suggest new players to add to the game. Please allow 48 hours for them to be approved. New players are expected to communicate with mods, and then will be added to the discord server upon completion of their first app.
Once a player is approved, they will not need to wait the 48 hours again if they drop the game and come back.
Activity
Everspell Hollow relies on the willingness of players to write and stay active. However, we all have lives outside of RP and this is, of course, a hobby. That being said, activity is light as you only need to provide
1 piece per character. Every month, you must log your activity on the
activity spreadsheet. Activity is defined by one of the following:Completed Log / Log Tag Completed NarrativeNetwork Post Start with effort given to responding to the comments on it 5x5 network comment war If effort is made to reply to a network post or a comment war and does not reach 5x5 comments, it may also count for activity.
Activity is on a
three strikes system. If you fail three months in a row with no communication, you may be removed from the game. If you fail three months in a row with certain characters, but pass with others, you may be required to drop that character for the time being.
The check is due by the last day of the month and will be checked the following day. The sheet will then be reset for the following month. You will be responsible for tracking your activity
Occasionally, the mods will waive activity, determined at random. A mod will notify everyone when this occurs. Activity will almost always be waived during the holiday season (December).
Hiatuses
RP is a hobby. Real life will always take priority, and as such hiatuses will be granted without question. Hiatuses last one month and will cover activity for that month at no penalty. A hiatus may be used for up to three months at any given time during extenuating circumstances. We ask that you communicate with all line partners in the event you take a hiatus.
However, constantly asking for, or using hiatuses to waive your activity for the month or for certain characters is unacceptable. We ask that you take hiatuses sparingly, or not take a hiatus every other month.
Characters
Players start off with
6 character slots. After completing one month of activity with 6 characters, players may earn an additional character slot and so on until
a maximum of 10 is reached. The hard cap for characters per player is
10.
All characters must be
over the age of 14. Characters under the age of 18 may not be used in mature content. Please tag any and all mature content with characters 18+.
To prevent too many characters from being taken by one player, players may play up to 3 characters per fandom per person. We ask you not to play characters who are in close relation to each other or would prevent a line from forming with another player. The following media will count as one fandom:
Hazbin Hotel & Helluva Boss.Marvel Comics, MCU, etc.DC Comics, DCU, etc.PBs
All characters regardless of canon
must enter the game with a PB (played by). At the current moment, animated icons cannot be used unless the character you are bringing from an animated media is human. There will be plot opportunities later down the line for characters to revert back temporarily to who they truly are. The mods will notify you when this plot is active. In this case, during this plot, animated icons may be used. But for a majority of play, you will use a PB. Try to think as if your character has been reborn into this world, and thus, must now conform to it.
Duplicate PBs are allowed. Mechanically, the characters will look similar, but not exactly the same. Please reach out to any players who already have that PB in game before using them.
Completely non-human characters: such as demons from the Helluverse or anthropomorphic animals, will remain with a human PB as they remember more about their life. They will not revert back to their original form unless it is during a plot, but they will remember that they used to take on that look.
Altering a Character’s Age
Multiple players have elected to change the canon ages of their characters in the past to fit their ideal life in Everspell. Characters who were aged up or down will now remain the age that they entered the game in. Yes, they still age normally. But they will not age back to normal when they get their memory back. (Example: A 17 year old character apps into the game at 25. They will remain 25 for the entirety of the game. A year in, they will turn 26 and so on).
Powers & Abilities
To keep the core theming of the game and the mystery element; we ask that if you app a character with superhuman or abilities or otherwise wait a
minimum of 3 months before allowing them to gain the memory back and unlock their powers. Note: characters added before this rule change have been grandfathered in and may gain their powers back at any time.
Characters who are primarily human but have non-human features also count towards this rule. Examples of this can be: werewolves, vampires, angels, etc. These count under the powers and abilities rule, so these things can come back with a memory. You do not have to wait until a plot announcement like with the non-human characters. Once they get their vampirism or lycanthropy back, however, they will still have to conform to the weaknesses presented to it in their canon (the full moon, sunlight etc).
Note; if your character wishes
to be a certain supernatural creature in their perfect paradise but is human originally, then this works in reverse. They would go back to normal once they remember that they’re just human. Please notify the mods of this change when you app your character. This will be approved on a case-by-case basis.
For characters with non-human traits, such as wings, tails, horns, or animal ears. These will continue to be hidden by the magic of Everspell. During a plot where everyone goes back to their form prior to Everspell, then they would come back.
If your character has reality warping abilities, or something that may affect other players. Please speak to a mod. We are fine with characters apping in Everspell with abilities this powerful under certain conditions. Characters with these abilities are also welcome to app with a potential villain plot later in the game. Communication is key, keep an open line of dialogue with the mods and other players.
Canon Puncture & Updates
This game does not have the capacity to allow for
canon puncture at this time. That being said, in the case of canon updates, we ask you to edit their memories on their app and notify the mods if you're updating their canonpoint.
You may puncture canons not currently played in the game. But if a character from a referenced fandom is apped, it may not be punctured again. Puncturing characters currently in game is not allowed, and we encourage you to use alternatives.
Drops
Dropped characters may not be apped again by a different player or return to Everspell. Please make sure you're absolutely sure before you app someone. This will be dealt with on a case-by-case basis. If the character didn't have presence and was dropped, they may be allowed to return. If you have any questions, ask a mod.
And of course, characters dropped before 2/15/25 (game start) will not have this rule apply to them.
Memories
The mods will not require you to report on your character's memories each month. We expect you to track it and take your time exploring this world. The following are some general rules about the memory system.
At its core, this game is about gaining memories back. The world will challenge your character, and make it hard to break the illusion that none of this is real.
Instead of coming up with a fake backstory, your character feels as though they have always belonged here. If they try to think too hard about it, they will simply be coerced or distracted to think of something else (by an NPC, their own mind, etc).All characters will remember their canonical first and last names. Feel free to give characters who don’t have last names one if you see fit. Or false names, if they have one name or a nickname that they go by. This is up to you.All characters start off with
one sensory memory of your choosing, but must
not be invasive to impede their perfect life here just yet. This one manifests as a flicker, not a whole memory. Something your character can’t get off their mind pertaining to an important event they have yet to fully remember. The tiniest crack in this illusion to set off the chain reaction of the other ones.
Examples: A stormy night, a baby’s cry, the smell of freshly baked chocolate chip cookies.After passing
one month of activity, characters will begin to gain back memories each month, one at a time. These memories manifest as dreams, illusions, flashes in time, etc. That being said,
memories may be gained back in any order you so choose, with some exceptions.The final memory your character may earn back was whose hand they shook to arrive here in Everspell Hollow.As more memories come back, the less perfect the town begins to feel. Things start to feel…wrong.If players wish to opt for it, they may have their character
skip a month of gaining a memory back.
Important note: Memories are to be gained at random. There is no set schedule for when memories come back. You, as a player, must make it make sense. You are able to gain 1 memory a month, but you do not need to do it on the same day at the same time. Don't have them dig too hard!
Regarding canonmate interaction. The following is true:Canonmates will instantly feel a familiar connection to each other but will not remember who they were to each other. Enemies may be friendly to each other, friends may feel drawn to one another, lovers may feel themselves falling in love all over again with someone they loved in another life.Family members & siblings know that they’re related. We encourage players to seek out these relationships and combine their ideal lives together. Exceptions to this rule can be made if both players agree to it and wish to have them remembered later. Incest of any kind, even with amnesia, is not acceptable.NPCs
This game is NPC-friendly as it feeds into the illusion that your character has always resided in this town. As your character gains back more memories, NPCs may vanish or change shape. This town wants you
to stay here, and will do anything to keep you. NPCs are a tool to drive the game. Going forward, all NPCs must be logged on the
NPC spreadsheet. The following are some general rules about the use of NPCs:
NPCs may be any character that will anchor them here (ex. a dead family member, a fake boyfriend, a lost child, a beloved pet, etc.). NPCs may not talk on the network.NPCs are only active when your character is nearby or in town. They do not go off on their own or have lines with other player characters.NPCs may disappear and change as the player sees fit to align with thier character development.NPCs are not real. They are illusions that feel insanely real to your character and those around them.If a player character enters the game that is already an NPC, they replace the current NPC in the town. They have no memories of events prior to their arrival, but they suddenly seem a lot more aware to the other character who originally manifested them.If you choose to have an NPC disappear, than they disappear for the entire town.Game Mechanics
Upon Arrival
All characters will wake in their fantasy. A weight will be lifted off their shoulders as they feel instant relief wash over them. They get up, and get right to whatever they thought they were doing before going to sleep the night before. Their mind fills in the blanks, and the brain fog influences them not to think too hard about it.
The Setting
Everspell Hollow is a sleepy seaside town in Maine. The game takes place in the current year of 2025, and is played in real time. You can read more about the town
here. Leaving Town
At the current moment, any attempts to leave town will not be allowed. The magic of Everspell keeps characters locked into the setting. Any attempts to try to leave will create a loop that will trap them back in the town. Perhaps their bus breaks down at the town line, or they come down with an illness, or they have an important appointment they suddenly can’t miss. Whatever brought your characters here doesn’t want them to leave, and it won’t let go that easily.
Communities
Networks, Logs, Social Media:
everspellhollow is our ic interactions community
OOC community:
everspellooc for all ooc junk
Discord: You will be sent an invite upon completion of your first app.
♥