Epic Mickey
 e3 - (ex_spellboun8)
 
03:31pm 07/11/2009
 
 
Epic Mickey (also known as Super Secretâ„¢ Warren Spector Game Project or Junction Point Studios Project #2) is an upcoming Mickey Mouse video game designed by Warren Spector and developed by Junction Point Studios for the Wii console, using Emergnet Game Technology's Gamebryo Engine.

Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current squeaky clean image and reintroducing less savory aspects of his personality. Spector has been collaborating with Walt Disney Feature Animation and Pixar in conjunction with the project.

The November edition of Game Informer confirmed Epic Mickey's existence. The game was officially announced on October 28, 2009 in London.

The game was originally in development for Microsoft Windows, PlayStation 3 and Xbox 360. Development on the Wii started in 2008, when the idea of addressing a Wii port of the game was raised; Specter replied that a straight Wii port would not be viable, remarking that many of the "design ideas just won't work on the Wii, we need to give the Wii its dues". Graham Hopper of Disney Interactive then suggested dropping the development of the aforementioned platforms completely, and instead releasing it solely on the Wii.

Concept art for the game by Fred Gambino and Gary Glover depicts a "surrealistically bizarre" look at Disney characters and locations in a steampunk environment. Featured in the concept art are post-apocalyptic renditions of Goofy, Epcot's Spaceship Earth, Disney's Hollywood Studios' "Earful Tower" and The Twilight Zone Tower of Terror, and Cinderella Castle.

Mickey will be receiving a character redesign in this game, which will attempt to give him a "retro" look and the game uses an animation engine to replicate the stretchy athleticism of the classic cartoons.

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