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[04 Apr 2012|11:49am]









A people who know the lands better than they know themselves, a tribe that can sense the way the island is feeling prior to knowing when it’s being placed under attack – and a fierce sense of pride that will send them demanding for the blood of any and all who threaten that balance. The Jamiroquai tribe has been in Neverland since its original creation. They have fought the town for the preservations of their territory, they have stood against the Fae in times of contention. A proud people, they are led by the young Chief Tiger Lily who rules with a confidence that mirrors that of the tribe.

But what of the Princess’ new ruling which has placed the tribe closer to Hook’s pirates than ever before? What of the fact that she has placed them in a position that no longer keeps them in Hook’s shadow, but rather at his side? Surely there are questionable feelings on the matter – Not all can agree. Or rather, what of those who do agree, of those who will rise up against Pan’s boys and fight where they’ve been commanded?

Whether the role of a Morning Dove suits you, or that of a Brave – The Tribe is ever expanding in their families, and training never ceases in the preparation for battle.

Game created October, 2011 & Going Strong!
Our Native Guide has taken under much expansion and can be viewed here!


PREMISE | RULES | HOLDS | TAKEN| DROP BOX| APPLICATION | GUIDE




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[04 Apr 2012|05:10pm]

A Dangerous Twist

What if the Battle of Hogwarts never happened? What if, after the giant fiasco of Gringott’s, Voldemort was able to figure out what was happening in order to get the Diadem of Ravenclaw and beat a hasty retreat with Nagini? What if, five years later, the war is still raging in Britain?

Voldemort is hiding, biding his time in a fortress that is known only to his closest and most devoted followers. There he has kept his last two horcruxes safe and secret, and from there, he rules Wizarding England , asserting his agenda of absolute power over the land. Those who follow him seek to eradicate the last of the muggleborns from Britain and recreate the world in their own pure image. So far, the muggles remain largely unaffected, but everyone knows it’s only a matter of time before they’re wiped out as well.

But there is resistance. The Order of the Phoenix is still fighting strong, smuggling out those they can and planning strikes against the Death Eaters. Harry Potter and his close friends work tirelessly to try and locate and destroy the last horcruxes, so they can finally kill Voldemort and end this war.

And caught in the middle is the ministry. Filled with the neutral, the cowardly, the bureaucrats only after their own power, and spies on both sides, the ministry seems more battleground than ruling body as both sides fight for control.

One thing is clear: the war has to end. But even if and when Voldemort is defeated, what happens then? Where do you begin to rebuild the world? How do you punish the wicked, or restart an economy? How do you begin to heal?

Game Opens April 13th
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