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[07 Feb 2009|01:19am]
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"Life moves a little slower in Scranton, Pennsylvania. And that's the way we like it. Because at Dunder Mifflin Scranton, we're not just in the paper business, we're in the people business. "
-Michael G. Scott

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An Office Role-Playing Game.

Imagine a workspace where your boss is a friend first, a boss second, (and an entertainer third). Where the co-workers all each have different personalities and are forced to work a full time shift five days a week with eachother. During that time they attempt to get their work done but are easily distracted by a funloving boss or some other crazy situation that seems to come up unexpectedly. There is no other place like Dunder Mifflin - Scranton Branch. Here, you can be who you are. Like Dwight. Who seems to come into work and have obscure weapons hidden throughout the office. Or Jim who always finds a way to get his work done and amuse himself by pulling outrageously clever pranks on his fellow co-workers. Apply now and join what's more than just a workspace, but a family.

Dunder Mifflin. Limitless Paper in a Paperless World.

Layout profile code thanks to ReversesCollide
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an original character Superhero/Supervillain game! [07 Feb 2009|02:01pm]

It's 2009 in New York City, the city that never sleeps. The stock market and the economy are still tanking, the Jonas Brothers are unfortunately still huge, Barack Obama is still the President. However, there is one major difference: Superheroes are a fact of life, and New York City has the densest population of these caped crusaders.

Of course, with the increased presence of heroes, there are villains. The crime has to be smart enough to keep up with the law enforcement. As a whole, society is very accepting of and loves the superheroes, and the villains are widely despised and some are feared.

How did everyone get their powers? In this alternate reality, anything is possible. Perhaps your villain was just born with mutated DNA, or he was exposed to too much radioactivity. Maybe they're actually an alien? The sky's the limit (literally)!

Come to Inside the Phonebooth and play the life of a hero or villain. Secret Identities are a big part of the game. All characters must be original character, and must have a secret identity and try to protect it. Fight some crime, meet your arch nemesis, and discover what truly makes a hero. We encourage a balance of drama and camp.


Story ¤ Rules ¤ Characters ¤ Powers ¤ Application
Hero Machine ¤ Writing Philosophy
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[07 Feb 2009|09:13pm]

AFTERWARDS: A POST-EPILOGUE HARRY POTTER RP

Afterwards

main community
rules + how to post
holds + pbs
application
character directory
wanted

Most Wanted:
Hugo Weasley
Scorpius Malfoy
Albus Potter
Twenty-six years after the fall of Voldemort, the Wizarding World has, luckily, been void of any more dark wizards. The survivors of the second wizarding war went on to live normal lives... well, as normal as they can be when you're considered a celebrity.

Afterwards follows the children of the heroes, seven years after the epilogue. Did Albus get into Gryffindor? Did Rose stay away from Scorpius like her father asked her? Did Teddy and Victoire stay together? It's up to you.

STARTING SOON, JOIN TODAY!

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[07 Feb 2009|11:40pm]
Metamorphose



Naturally, being born is the first start to life; where it commences. As time passes, you eventually learn how to walk, how to eat with a fork, how to talk, and so on. There are firsts for everything. The first time you go to a baseball game, the first time you score a goal, even maybe your first kiss. But no, that’s not how it works in Corbin Town. In Corbin Town, life begins once you turn thirteen. When you reach that particular age, a transition takes place; a long, excruciating, bone crushing transition. It’s agonizing, and it’s time consuming… some don’t even live through it. When it’s finally over, you’re different. You might have fur, a tail, and maybe even some claws. When you try to speak, you might growl, snort, and maybe even roar. Whatever you are, you’re not human; not anymore at least. Metamorphosis has taken its place. You are an animal. But after time you’re able to alter back into your natural skin.

But that’s customary in the town of Corbin. For centuries, residents have been changing in and out of their animal form, going on as normal. It would have been bizarre if you didn’t change. What animal you’re able to form to depends on who you become in the future. Deceitfully clever, dishonest, and cunning people may form into a fox. Chivalrous, possessive, bold; all traits of a lion. The animal one turns to may reveal your true colors, and your true intentions. The inscrutable morphing in the town has been kept a secret from the rest of the world for centuries, and that’s not about to change.

Metamorphose; An Original Character Roleplaying Game. Opens when we have ten acceptable applications.
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