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Liberati Fatali; A FFVIII RPG! [28 Dec 2008|12:43pm]

Liberati Fatali; Children of Fate


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It has been a year of peace since Sorceress Ultimecia’s reign of terror. Time Compression was opposed by the young heroes of Balamb Garden, and the Witch of the future was sent to her death. For a precious time following her destruction, the world was able to recover in a long-awaited era of normalcy. Students continued to feed SeeD with new minds to mould and educate, with Gardens doors remaining open to faces new and old, and the teenage cadets were able to take a moment to enjoy their youth with dances and festivals and social-gatherings. Slowly but surely, it felt as if the world was reverting back to its old rhythm and forgetting the wounds of yesteryear, and organisations continued to provide Balamb Garden with a steady line of clientele, utilising their teams of elite mercenaries by pulling them across-continent as personal soldiers.

But now there is change afoot. President Deling II, of the dominating nation known as Galbadia, has declared war on SeeD and its schools, with his eye especially narrowing upon the headquarters of Balamb Garden. In his quest to topple the world, SeeD’s child-soldiers stands as the greatest opposition to the Galbadian army. The choice he offers: assimilate, or be destroyed.

How may this alter the young lives of those living within the Garden? Who will stand their ground? Who will be lost?

A storm is coming.




[info]liberatifatali; the Children of Fate, is a game set in the world of Final Fantasy VIII; a world overrun with political corruption, magic and young heroes. It focuses on the lives of the teenagers of the military school known as Balamb Garden, and some of the key members of the older cast who stand in useful positions in Estharian and Galbadian society. A social game as well as a plot-driven one, a lot of the emphasis is on the relationships between the young cast, with the teenage problems of cadets and SeeDs within Balamb Garden being offset by the looming threat of Galbadia and the dangerous atmosphere it casts over even the sweetest of moments. Detailed writers are to be found herein, as well as canon personalities and an uncertain future that anyone can influence.


Balamb Garden students are playable between ages 15-19.

NEEDED:
Irvine Kinneas ♦, Laguna Loire ♦, General Caraway ♦, Fujin, Raijin, Xu, the son of Mayor Dobe, the children of Kiros Seagill and Ward Zabac, and more.

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[28 Dec 2008|07:30pm]
Burnt Toast Diner
A Multi-fandom roleplay.


| Premise | Rules | Taken | Wanted | Application |
|Mod journal | Main game |OOC |

“We all imagine ourselves the agents of our destiny, capable of determining our own fate. But have we truly any choice in when we rise? Or when we fall? Or does a force larger than ourselves bid us our direction? Is it evolution that takes us by the hand? Does science point our way? Or is it God who intervenes, keeping us safe?” – Mohinder Suresh {1.02, don’t look back.}




Welcome to Mayberry USA.You've been here before.

Whats that?You've never heard of mayberry?Well thats just fine and dandy,your here now so cool your heels,take a load off and relax.Dont bother trying to leave,you cant.Your ours now.

Mayberry has everthing you need,theres a town library thats pretty diverse,we even have a brand new state of the art college,amoung other things.Yes sir mayberry is the place to be.

Why are you here?Oh thats easy.You see the gods have grown bored,being ignored and all,so they've set up this entire town,a social experiment one might say.Once your here,you cant leave.Ever.Dont worry though,they've also set up plenty to do,wether its attending the local school and adding a little flavor to our small town,or going to the sockhop with your best gal.

There is..one thing however.I wouldnt advise going at out night.You see theres monsters that come out during that time.No one knows what they are or where they've come from,but if your caught by one,well you may never be seen again,or who knows you may get lucky and they'll just let you go.I wouldnt advise trying to hurt them though,they get real angry about that.

What was I saying?Oh yes,once your here,you can never leave,no matter how hard you beg,aint that a kicker?

Welcome to mayberry.

Your gonna love it here.


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FOLKLORISTICS [28 Dec 2008|07:55pm]

Folklore is the essence of the cultural inheritance of a people.
Fiction may betray them and documented history may miss their
spirit entirely, but folklore is their very breath. ~ M.C. Boatright


FOLKLORISTICS: A New Game of Myths, Fables, and Legends
Information available at [info]antiquarians


Premise & FAQ / Rules / Cast List / Held Characters / Application


Opening January 9, 2009
Accepting Holds and Applications Today!
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