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British Literature RPG [09 Aug 2008|12:12am]

Characters | Rules | Contact | Friend All | Apply
Premise | A-Levels/Clubs

The year was 2007. Lancaster College, a private school for A-Level students in Oxford, began having a problem with their students. Many were failing their exams, deciding they didn't have the time or motivation to focus on their courses and studies. Parties began happening every night, teachers lost control, and the students began cutting, being disrespectful, and violent. The needle that broke the camel's back, however, was the library fire. It's still debated whether it was an act of violence, or if someone just left a cigarette burning, because practically everything in it was destroyed, but something had to be done, but what?

It was the Headmaster who decided that it might be best for everyone if the students began boarding at school. It would give the professors a better idea what the students were like, allowing them to focus and improve on their classroom tactics. If they were able to approach the subjects in a way that the students could grasp, then the students would surely benefit.

So, the school was closed down that December, and the Headmaster called in construction crews to build another building- a four story dorm. After several months, Mullen Hall, Lancaster College's newest addition, was ready for use. A few students weren't exactly happy with the idea of a sixth form boarding school. To them, it severly limited freedom. But to most, it gave a good idea what University would be like. So a handful of teens signed up.

It is now 2008 and the new school year is just beginning. Will the Headmaster's idea prove successful? Will the students finally buckle down and learn or will they continue to fail their A-levels?
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STILL [09 Aug 2008|03:40am]
Still needing members and a co-mod.
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Forgotten Gods [09 Aug 2008|11:44am]
About / Rules / Cast List / Held / Wanted / FAQ / Resources / Apply


What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.


Now Open.

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[09 Aug 2008|12:52pm]



“Things are far from normal in Normalville...”

The date is June 14, 2008. The town is Normalville, PA, and with a population of 932, it has always lived up to its name. A sleepy country town tucked away in a valley of the Appalachians, it has been said Normalville is its own little world.

Until two weeks ago. On June 2, the residents of Normalville woke to a small rumbling. Some said earthquake, which is not impossible in these parts, although not likely. That is, until they began to turn on the TVs and the radios. Because they no longer worked. Static on every channel, and a deadly silence where all the radio stations used to be.

There was no one more perturbed than best friends Simon St. James and Mac McGregor, old buddies from the Gulf War. Staying at Simon’s house in the hills outside the town, the two friends hiked up to the north ridge and were horrified to see a large mushroom cloud in the east.

A town meeting was called, where the residents discussed what they knew, which wasn’t much. Frantic, with friends and loved ones outside the town and unable to reach them, many residents of Normalville decided to venture out and see what was going on. When almost a week passed with no word, others ventured out as well. They haven’t been back, but from the tops of the valley ridges, it can be seen that trees are dying and the sky is a foreboding orange color.

Using an old transistor radio in his basement, Simon was able to tune into a military radio station from a base in nearby mountains, trapped in a bunker underground. It was there that the true extent of the destruction was confirmed: almost every major metropolitan center had been hit: New York City, Philadelphia, Chicago, Washington, D.C., Atlanta, Dallas, Detroit, Las Vegas, Los Angeles, Portland and Seattle. Severe radiation from the blasts have swept the nation. Static prevented him from overhearing who the attackers were, but that the US government did fight back and destruction seemed to be “complete.” He lost the radio signal not long after.

Two weeks in, Normalville is only getting less normal. Due to windpower, electricity still works, but it is faulty. The internet appears to connect only members within the town. Other sites are either dead or abandoned, with no news about what is or isn’t happening out there. The town members have begun to accept that the apocalypse is upon them.

And strangest of all, in the library basement, people have begun appearing. People claiming to be from other places, other times. With the future uncertain and the landscape unkind, how are the residents of Normalville going to cope with this harsh new reality?

+++

Welcome to Omega, a Dark Fantasy Post-Apocalyptic Multifandom and OC RPG. Sounds like we've got everything? Well, that's because we do. We're that awesome.

We are now accepting applications. If you're interested, please take the time to look through the following links before applying.

Game Set Up Information
Rules and Guidelines
FAQ
Town Roles
Current Cast List and PBs
Maps and Location References


Like what you see? Click Here to Get the Character Application
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[09 Aug 2008|11:39pm]
Breaking Dawn

A Post-Eclipse RPG




Game now open!

This is a canon Twilight game taking place after Eclipse.




I’D HAD MORE THAN MY FAIR SHARE OF NEAR-DEATH
experiences, it wasn’t something you ever really got used to.
It seemed oddly inevitable, though, facing death again,
Like I really was marked for disaster. I’d escaped time and
time again, but it kept coming back for me.
Still this time was so different from the others.
You could run from someone you feared, you could try
to fight someone you hated. All my reactions were geared
toward those kinds of killers – the monsters, the enemies.
When you love the one who was killing you, it left
you no options. How could you run, how could you fight,
when doing so would hurt that beloved one? If your life
was all you had to give your beloved, how could you not
give it?
If it was someone you truly loved?


Rules/Guidelines // Application // Taken/Available Characters // Taken PBs // Character Sheet
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