Everyone in this building is an incarnation of a character from fairytales or literature. No, we are not crazy - this is the least of the concerns here. The building has a mind of it's own and will lock you in a room and make you solve riddles, send you through time, and cause other insanity. Most notable is the Full Moon, where each of our counterparts come out to varying degrees.
It's recommended you walk around with a flashlight, some form of self-defense, and keep with a friend when it's dark. Keep your key on your wrist as you never know when you'll be locked out of your room thanks to the building's antics.
As you're new and your fable isn't known, I'd recommend heading to the safe room. If your fable is dangerous, we can keep them (with your permission) locked away so no one gets hurt. Otherwise: lock yourself in your room. We can help with locks.