Amalgaverse Mods (amalgaversemods) wrote in amalgaverseooc, @ 2010-10-11 23:00:00 |
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ANGELS
- powers disappear, essentially mortal
DEMONS
- true faces visible
- higher aversion to salt (meaning lunch kind of sucks now)
VAMPIRES
- increased hunger
- more sensitive to sunlight
- higher aversion to other vampire wards (garlic, silver, rosewood, holy sacraments, running water, ect.)
WERE-CREATURES
- shifting during full moon (including garou, they can no longer shift at will - strictly bound by the moon)
- silver harms all (garou in all forms, mokole are affected by both gold and silver)
- werewolves (and others) react like a stereotypical were-beast: hungry and violent.
KINFOLK
- delirium affects them, essentially mortal
METAHUMANS
- depends on type of ability:
>> psychic and mental abilities are amped up.
>> supernatural abilities are haywire, especially those concerning spirits and paranormal creatures.
>> mutant abilities amped up, those who haven't had their powers appear yet may get them now.
>> physical abilities are stronger than usual, closing doors can result in broken hinges or worse.
MORTALS
- veil dropped, lessened delirium
- literal nightmare fuel (confronted by or become the thing you fear the most - get as creative as you like)