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The Immune: A Zombie Apocalypse Colony RPG [30 Jul 2012|10:41am]
In 2012, the first infected appeared in London. In 2013, it had completely taken Europe. By 2014, it spread to the United States.

By 2016, the entire world was deemed a lost cause. Cities that formerly housed hustling and bustling business, bright lights and constant activity are shells of their former selves. Electricity for the masses is a near-lost memory and now the only places that hold electricity are "safe havens" like shelters or churches. There are no more new cars or cushy apartments.

What little freedoms the infected didn't take away, the government destroyed. People deemed "immune," people who didn't turn when bitten, were forced into servitude. Those who had yet to be bitten had the option to help out as well. Immune, and non-immune helpers, were pushed to the brink of exhaustion by the power hungry government, who sat safely in their safe areas.

It's 2019 now, and finally, people started to get tired of the games. A small pocket of resistance, residing in New York City, formulated a plan and have created a true "safe haven" in Sing Sing Correctional Facility. No government, and a true safe haven behind walls that no infected can scale. After six years of oppression, a change has finally begun.

But can the safety last?
rules app zombies immune safehouses cast taken/held wanted dropbox
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