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Oct. 22nd, 2015


[info]val_in_motion

Who: Val
Where: Laundry room
When: Afternoon

clean clothes were such a simple pleasure )
Tags: ,

[info]selfconfined

Who: Billy & Rhett.
When: Prior to 90 minute buzzer.
Where: Over there! (Inside the stadium.)

billy doesn't deserve this )

Oct. 21st, 2015


[info]contradictme

Who: Kiley
When: Evening, just before the rain
Where: Near the pool

hated it )

[info]bubblegumheart

Who: Jack and Kai
When: Afternoon, well after everyone's been released from the arena
Where: Pavo's

Glug glug glug )
Tags: , ,

Oct. 20th, 2015


[info]bloominsnow

Who: Reginald, Cecilia, and open to anyone else either needing help through the course or wanting to help out!
When: 90-minute mark and on
Where: ARENA OF DOOM

Shit. )

Oct. 19th, 2015


[info]recklessrecluse

Who: Chase and Pam
What: Wandering around the track
When: Starting about fifteen minutes before the 90 minute alarm.

Some guys just can't catch a break )


[OOC NOTE: If someone would like their character to have been the one who helped Chase out of the pit, just let me know!]

Oct. 18th, 2015


[info]almost_perfect

Who: Lana and Cecilia
When: Morning
Where: Arena of Doom
What: Surprisingly fun obstacle courses

under here )

Oct. 17th, 2015


[info]thatdarnoctopus

Who: Marco, and anyone else. Multiples welcome!
Where: Obstacle course
When: Before that second buzzer (and maybe after, we'll see how it goes I guess?)


What do they mean by 'receive a shock'? )

Oct. 15th, 2015


[info]mountzenith

TIME UPDATE

Day 4.

Weather: Temperatures never climb all that high today, nor do the clouds ever give way to the sun. By noon conditions will still be dark and overcast, with temperatures reaching their high of 67° Fahrenheit just after two. Light rain showers and sprinkles start around 6:30 PM.

Events: Two blanket statements can be made of every captive this morning: nobody wakes up where they fell asleep last, and nobody wakes up happily. We can guarantee that. At exactly 5:30 in the morning, each captive will be woken by a loud noise.

Oh, whoops. Did we say ‘noise’? What we meant was ‘an earth-shattering pants-shitting airhorn that seems to be coming at you from every angle and couldn't be ignored if you encased your head in a two-foot block of solid concrete.’ Yeah, that. It sounds for five agonizing and heart-racing seconds. At which point each captive may eventually come to realize that they’re on a wooden bench in a small, windowless room. The floors are bare concrete, the walls white brick. The ceiling is dominated by harsh fluorescent lights. Best yet, whatever each captive was wearing when they fell asleep is what they’re wearing now. So, those of you who took off your clothes to sleep? Yeah. Yeah, man. You’re totally still naked. Sorry about that.

The only other thing in the room is a closed door, so you might as well go through it. The captives will immediately find themselves in a locker room, and yes, male and female captives each have their own. Both the male and female locker rooms have two long wooden benches, and a wall of lockers. Neatly placed on the benches are black gym bags, marked with each captive’s subject #. And herein lies the only good news anyone is likely to have today: new clothes. Not great clothes, but at least it’s something different.

In each bag, each subject will find the items awaiting them are perfectly fitted to their sizes. The men will find running shoes, gym socks, white boxers, black sweatpants, and a white tank top. The women will find running shoes, gym socks, black cotton panties, a black sports bra, black running capris, and a white tank top. It’s worth mentioning that each subject’s pair of shoes are tailored to their tastes, including colors and even brand (if any captive would have such a preference). All items are fitted to them perfectly, and brand new.

Both locker rooms of course have an entrance to each waking cell, and access to one short hall leading into… an arena.

No, seriously. That's the only way to describe the space awaiting them. It is a truly massive 'room' with fifty-foot high ceilings. There is an Olympic-size running track, and a massive obstacle course set up. Near the hall are two tables, each loaded down with water bottles. Not far away from the hallway is a door to a small, plain public bathroom with three toilet stalls and sinks. Far across on the opposite side of the arena are a large set of elevator doors and a scanner (much like the ones from the B2 level of the hospital), but the elevator doors will absolutely not open with any amount of force.

Once the captives start filtering into the arena, a screen behind the water-tables will light up and show how the obstacle course is supposed to be run. In the video, two figures run the course, one appearing to be male and one appearing to be female. However, features cannot be seen on either figure, as they’re both wearing lycra suits and face masks. The video will run on repeat. From a speaker in the ceiling, a pre-recorded message plays. The female, slightly robotic voice says:

”Before you lies an obstacle course. We require that you each attempt it. You may perform whatever physical warm-ups you deem necessary, or run laps around the track first if you so desire. Over the 90 minutes, anyone who sits or stands idle for more than five minutes will receive a shock. If you fail to complete an obstacle, we require you to start over from the beginning of the course. If you complete the obstacle course, you will be allowed a 15-minute break. Thank you. Those who perform well may be rewarded for their efforts."


Yup. It’s as she says, and they’re not fucking around. Sit or stand in one place for five minutes at a time, ZAP. Just like what happened yesterday if subjects refused to follow orders at the hospital.

But wait, it gets better. The majority of the characters present are going to obviously have a difficult time with the course; really, only those with athletic backgrounds or physical affinities have anything close to a guarantee of being able to complete it at all. Still, some individuals might be of a mind to try their hardest and make the best of the situation. Stay moving, try not to get zapped, and do what you can. An hour and a half of at least trying, and it’ll all be over. Right?

We wish we could tell you it's that easy.

At the end of the 90-minute period, another buzzer rings (this one not quite as terrifying as their rude awakening), and the recorded voice plays again.

We require that every subject completes the course at least once. Access to the elevator doors will not be granted until every subject completes the course.


Well, shit.

At this point, the rules are still in play - stay idle for five minutes, get zapped. Finish the course, get a 15-minute break. It’s up to the captives to decide how to deal with the situation from then out, but the elevator doors absolutely will not open until every single person has gotten through the course once. For extra nuts on that shit-sundae, if anyone attempts to cheat, or pass obstacles by any means other than how the video shows they're supposed to be done, they'll be zapped.

If this happens and the elevator doors open, the elevator will take the subjects up into… City Hall. Once every subject has left the arena, the elevator will shut down and not function again.