X-Men: Odyssey Out of Character Community

June 2015

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Jun. 18th, 2015


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Sandbox Comm and Rules


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Since this is a game that allows for characters from across the known and as-of-yet unknown worlds of the multiverse, we understand that it can be difficult to jump right in with a character without having had the chance to "test drive" that character (in this world or their own).

Sometimes it's also good to have a place where backstories can be played out to help get a feel for IC relationships. Some backstories include events that players may want to either play out or just write out in narrative form in more detail than can be put in the bio.

And sometimes... well, sometimes it's just fun to play out scenarios that could never possibly happen in the game world itself.

It was for all these reasons (and more that we're not clever enough to come up with right at the moment) that the sandbox community ([info]xmo_sandbox) has been created. The sandbox will give you a place to experiment, build rapport or animosity between characters, flesh out backstory, or just see what would happen if suddenly there was a zombie outbreak.

While there is a lot of room for artistic license, there are a few rules that we would like you to observe when playing in the sandbox.

Rules )

The Sandbox is officially open so feel free to have some fun in it.

Apr. 27th, 2015


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Muir Hall


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Muir Hall exists as overflow housing for the main building. Residents of Muir Hall must be over the age of eighteen.

The garage has multiple levels, with just one level above ground. School owned vehicles are kept on the top level, with personal vehicles assigned parking spots on lower levels. The auto shop (the non-secret one) is also located in Muir Hall, on the first floor. Don't worry, residents, the shop area is very thoroughly sound-proofed.

Similarly, the bedrooms and common areas in Muir Hall are also sound-proofed and very well reinforced, as the building was built specifically to house mutants with various powers. So feel free to have your death metal band rehearse at 1am. Nobody will hear.

First Floor )

Second Floor )

Third Floor )

If your character does not have a room assigned to them, please post here letting us know what your preference is, and we will edit it in!

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Main Building


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The Main Building is where most of the action takes place. There are offices, classrooms, and common areas on the first two floors. The third floor is where the under-18 dorms are, followed by a fourth floor which is housing for some of the staff and X-Men.

Cerebro, the medical and science labs, Danger Room, hangar, etc are also under the main building, with tunnels connecting to other areas. Clearance is required to access certain parts of the sub-basement, so please make sure that your character is allowed to be somewhere before posting them there!
Sub-Basement and Basement )

Ground Floor and Second Floor )

Third and Fourth Floors )

If your character does not have a room assigned to them, please post here letting us know what your preference is, and we will edit it in!



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Home Territory


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Grounds )

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The Crew


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Here's how it works:

Push that button.



To have your journal added to the button, reply to this post with the following:

friend add yourjournalhere

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The Edicts


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Game rules

General Rules )

Application Rules )

Getting Started )

Posting Rules )

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The Muses


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PB List

The following PBs are currently in use in the game:

Female )

Male )

To reserve a PB, please post below. PB reservations expire at the same time as character holds.

Reserved )

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The Voyagers


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Cast List )

Reserved )

Restricted Characters )

Mod-controlled NPCs )

Wanted Characters )

To reserve a character, reply to this post in the following format:

Character Name (Codename), Reality - Player Name.

Ex: Wade Wilson (Deadpool), Chimichangaland - Bea Arthur.

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Details of the Epic


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Mutant History Timeline )