Following Directions Character: Anne Marie Setting: Block B
Anne woke up later than usual to see a message beeping on the computer. As soon as she read it, she immediately got dressed and began to wander around Block B, trying to decide what the perfect item to leave would be. If she hadn't had to give herself away, her selection might have been different. She might have left a bomb at Pippa's door, if she knew how to built one. In the end, she settled for settled for a hammer from the workshop.
Now who to leave it for. She noticed immediately that most of the doors already had something outside of them, which meant she was just going to have to pick randomly. Not even knowing who's room it was, she placed the hammer outside room 32, then happily retreated back to her room, picking up the orange outside her own room on the way in.