Regaling is a cursed kingdom. Inside, there are castles towering to the sky, enchanted forests, and a host of magical creatures, but despite all of that, the kingdom is still cursed. Not just the kingdom as a whole; every single inhabitant of Regaling is born with their own curse. Some are meant to be broken, others will remain unbreakable. Regaling is one giant fairy tale. Your character will be the hero of their story, a victim in another, a love interest in the next, and maybe a villain in all the rest.
Regaling is an AU multifandom animanga, book/movie, and video game role-play with a heavy importance on character development and humor with hi-jinks!!1! versus a complicated plot. The game is set up in a loose way in the hopes that characters will be able to make the game develop without having very much set in stone. It is designed in the form of a kingdom of fairy tales, with each character assuming a role in their own story and inevitably affecting the other stories around them. The Kingdom of Regaling itself is under a curse that includes curse days, during which the majority of Regaling's inhabitants will suffer from the same basic curse. It could, for example, be a day when everyone switches curses, or maybe forgets about the person they hold the most important to them. However, on the normal days (and I'm using "normal" lightly here~) each character must live with their own curse. As part of Regaling's curse, each person who enters the Kingdom of Regaling, be it by birth or travel, will have a curse placed upon them. The curse is theirs alone and, if they are lucky enough, they will find a way to break it.
Unfortunately, being the emo kingdom that it is, Regaling's troubles do not end with curses. No, Regaling also suffers from even more supernatural forces fighting against it. Dragons enjoy snatching up princesses, the mountains are home to god-knows-what but they're awfully loud at night, and no one is quite sure of when the next plague will hit.
Fairy tales might have happy endings but no one ever said it was easy getting there or that it had to end happily ever after after all~ ♥
×As far as game play goes, all first person entries in your character's journal are NOT actual journal entries. Anyone who replies is actually talking to that character, unless you somehow convey that your character just wrote up a letter or something. And, because we all don't have the time or the feel the neeeeeed to, *action* ; ::action:: ; and -action- are sufficient ways of role-playing through the journal entries. This isn't to say you can't make up some fancy logs, but you don't have to. ×While you might have picked up on the medieval-ish setting, this is by no means one of those "So we have to talk like Shakespeare and wear poofy clothes" games. Think fairy tales, not medieval. Meaning your character is free to wear whatever they like and talk however they like, "like"s and "uhm"s included. ×The IC community (regaling ) is used for third person, storybook format logs. Hiatus notices, introductions, dropping notices, and any questions you have/any major events you want permission to do go in the OOC community (regaling_ooc ). Announcements about upcoming curse days will also be done in regaling_ooc.
×HISTORY; the history of Regaling, including the lay of the land and just what goes on here anyway. ×RULES; you'll want to read these, trust me. :D ×TAKEN CHARACTERS; who you can't be. ×TAKEN PB; and who your character can't look like. ×REQUESTED&RESERVED; who people are looking for, and who is being held. ×EXTRA INFO; that you might not need (includes occupations and how to post logs) ×APPLICATIONS; apply here once you're all set. ×ADD ALL; so you can all experience the joys. together~~~