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July 28th, 2010

[info]marrog in [info]oldschoolrp

EdgeLand

Stake a claim and keep it.
Choose your battles, your allies and your enemies.
Business as usual at the end of the world.

It's October 2010, a year and a half after a global outbreak of a new strain of influenza. The virus mutated. There is almost no one left.

A group of survivors found each other and started to rebuild, settling in the Sonoma Valley, the heart of California wine country and one of the richest agricultural areas of America.

The problem with prime locations, of course, is that they come at a price, even in a world where money is a thing of the past.

* * *

EdgeLand is an original character RPG with a post-viral-apocalypse backdrop, set apart from other games by its philosophy on player involvement and collaboration, where every character is pivotal to their own cog in the overall plot. Do you have the ability and imagination to be part of a project where your creative input drives the plot, and the mod's job is to coordinate and interweave your collective ideas into a cohesive story? Then this may be your game.

[info]edgeland | [info]edgeland_ooc | [info]edgelandprelude
philosophy | premise | rules + faq | application | cast | timeline

[info]in_darkness in [info]oldschoolrp

In Darkness - A panfandom

In Darkness

ModsRPGOOCNetwork

Can you find the way off the island?


Premise
Setting
Taken
Holds/Wanted
Rules
Apply
FAQ
Credit


Most Wanted
Covenant Characters
Harry Potter Characters
Firefly Characters
Lemony Snickett Characters
Twilight Characters
Leverage Characters
Buffy/Angel Characters
Star Trek Characters

Don't Close Your Eyes
They came at night, men and women in white coats with needles and drugs, chloroform and ether, invading the sanctity of homes. They stepped through portals and no wards or locks could stop them. They kidnapped individuals and took them to an artificial island for the purpose of observing them.

The Heads put their new subjects in rooms in a hotel, turned on their cameras, and settled down to wait. They were engaged in a social experiment, peppering their artificial island with rumors of a way back home, if only people could learn to work together.

But the people weren't simply left to their own devices. The Heads create hazards on a weekly basis to keep the population on their toes and to observe the effects of various changes to the environment. They want to see the formation of bonds of friendship and love, of animosity and hatred, and then test those bonds.

Is there an escape? Will it be found before it's too late? Can antagonists learn to work together? Come join us and find out ...

[info]x_mod in [info]oldschoolrp

X-2012, a simplified x-game

DIRECTORY
MODS | RPG | OOC
Premise | Rules | FAQ | Teams & Cast | Held & Taken
Guidebook | Entering the Haven | Plots | Wanted
Apply | Timeline | Drop Box | Site Map | Contacts
Welcome to
the Haven

AN AU X-MEN GAME

The world was shocked when, two years ago, people began developing strange and amazing powers. Laws and medicines have been created to try and control and cure these "mutants," with little success. There is one place for this new branch of humanity: The Xavier Haven for Gifted Individuals. Welcome to the future.

Wanted:
Anole, Aurora, Beast, Cipher, Dryad, Elixir, Gambit, Hrimhari, Indra, Iceman, Morph, Mystique, Pixie, Shadowcat, Siryn, Sunspot, Surge, Gambit and Quicksilver