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The City of New Hope MODS ([info]newhopemods) wrote in [info]newhopeooc,
@ 2009-02-08 23:13:00
Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Hello everyone, Zehava here. As things are going a bit slowly, I thought it best to advance to the next stage of the gamewide. Hopefully, everyone is familiar with how things work, but if not, PLEASE contact me or Amber, and we will do our best to clear up any misunderstandings and explain things clearly. I'm not perfect, so it's possible I may have missed something, or explained something poorly.

Secondly, please post! New Hope has a great deal of potential, and if you are having troubles thinking up storylines, I would be more than happy to brainstorm with you and come up with good ideas, as well as come up with inclusive SLs for everyone. The contact list, for now, is accurate, so please feel free to IM fellow players and come up with new and exciting storylines for your characters. Don't be shy!

Now, as to the current story, the airlock door will be blasted open on Saturday. From there, people are given free range to do as they like inside the industrial zone and inside the residential building. There are several buildings that need to be found at present. Those buildsing are the warehouse that will have equipment capable of producing ration bars, a factory with the raw materials to produce a new airlock, a building with the equipment to install the new airlock, and back-up systems to begin a massive purge of the atmosphere of the sealed-off Industrial Zone and repressurization with uncontaminated air.

Remember that there are hostile malcontents coming inside, and you will all be in NBC suits to prevent infection and contamination, and for the most part, unarmed, so please keep that in mind in your ambushes and roleplay. Other than that, please have fun!

~Zehava


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