Wanted in Game
Below are the characters wanted in game. Feel free to post ones of your own, just make sure that you give contact information so someone who's interested can talk to you about it. And we'll add it to the list.
Characters will be held for 4 days, at which point they will be removed unless requested for holding longer.
Camelot
Leaders:
Guinevere Required stats: Been ruling alongside Arthur for two years. Must be well trained in fighting and defense. Must be female. Must be between the ages of 21 and 28. Must have served previously as a squire and a lower knight. Had a similar rise to power as Arthur (See Jason Penn). Nickname must be Guinevere, real name can be anything else. Everything else is open. - Contact Mods for more.
Knights: Possible Names to Take: Lancelot Kaye (Can be same one who trained Arthur, in which case he needs to be older than 30 or can be a new one) Galahad Many more names Required stats: Must be trained in fight and defense techniques. Must have served previously as a squire and a lower knight. Must be 21 or older. Nickname must be the knight's name, real name can be anything else. Everything else is open. - Contact Mods for more.
Taken Names - None yet.
Lower Knights: Always available. No special names. Required Stats: Must be trained in fight and defense techniques. Must have served previously as a squire. Must be 18 or older. Everything else is open.
Squires: Always available. No special names. Required Stats: Must be 13 or older. Everything else is open.
Leaders:
Robin Required Stats: Must be 21 or older. Must be skilled in fight and defense techniques. Must have served as a squire (and preferably a lower knight). Must be skilled in B&E and escape techniques. Must have leadership skills. Must have served as Robin for the past 4 years. Nickname must be Robin, real name can be anything. Everything else is open. - Contact Mods for more.
Marion Required Stats: Must be 21 or older. Must be skilled in fight and defense techniques. Must have served as a squire (and preferably a lower knight). Must be skilled in B&E and escape techniques. Must have leadership skills. Must have served as Marion for the past 4 years. Nickname must be Marion, real name can be anything. Everything else is open. - Contact Mods for more.
Merry Men Possible Names to Take: Many names Required stats: Must be trained in fight and defense techniques. Must have served previously as a squire and preferably a lower knight. Must be 21 or older. Nick name must be 'Merry Men' name, real name can be anything. Everything else is open. - Contact Mods for more.
Taken Names - None yet.
*Reminder* Only three Merry Men are active at any one time, they swap out frequently and it is possible to be a Merry Man but not an active member. A member can be active for a single job, or inactive for months. (ie. The Hoods are going to go break into a house. They can only get a hold of Merry Men A, B and C. So Robin, Marion and A, B, and C all go break in. Two nights later A and B are busy so D and E step in.)
Specific Characters wanted: None yet.
Sixth Street Rats
Leaders:
Alan Murphy Jr. Required stats: Name must stay the same. Owns Murphy's Garage. Must be a skilled mechanic. Must be Male. Must be at least 30 (The gang has been around for years before the 'war' and is one of the oldest in the city. Alan would have inherited his title from his father. He has to be old enough to be respected in his position). Must be a 2nd cousin of James Wise. Everything else is open. - Contact Mods for more.
Lieutenants Alan's Lieutenants run some of the various 'rackets' that are going on within the SSR. They are the people that the other members report to. More than one can run the same racket (so long as their territory doesn't overlap) but there are only two who organize the street races. If applying please specify which racket you want in on. Required stats: Must have the skills and connections needed to be a member of the SSR, also the skills needed to be a Lieutenant running the racket you choose. Must be older than 25 (preferably closer to 30) as the positions are only given to members who have earned it. Everything else is open. - Contact Mods for more.
Racers: Required Stats: Must be at least 16 (legal driving age) and a member of the SSR (most racers don't start until at -least- 17). Must have the skills and connections needed to be a racer. Everything else is open.
Other Members: Required stats: Must have the skills and connections needed to be a member of the SSR. Everything else is open.
Specific Characters wanted: None yet.
The Wire
Leaders: The top five leaders are ranked by skill level.
Alpha Required stats: Must be an exceptional hacker/programmer. Must fit all other characteristics of a member of The Wire. Must have a call-sign/hacker-sign, does not have to be Alpha. Everything else is open. - Contact Mods for more.
Beta Required stats: Must be an exceptional hacker/programmer. Must fit all other characteristics of a member of The Wire. Must have a call-sign/hacker-sign, does not have to be Beta. Everything else is open. - Contact Mods for more.
Gamma Required stats: Must be an exceptional hacker/programmer. Must fit all other characteristics of a member of The Wire. Must have a call-sign/hacker-sign, does not have to be Gamma. Everything else is open. - Contact Mods for more.
Delta Required stats: Must be an exceptional hacker/programmer. Must fit all other characteristics of a member of The Wire. Must have a call-sign/hacker-sign, does not have to be Delta. Everything else is open. - Contact Mods for more.
Epsilon Required stats: Must be an exceptional hacker/programmer. Must fit all other characteristics of a member of The Wire. Must have a call-sign/hacker-sign, does not have to be Epsilon. Everything else is open. - Contact Mods for more.
Other Members: Required stats: Must fit the characteristics to be a member of The Wire. Must have a call-sign/hacker-sign, sign can NOT be Alpha, Beta, Gamma, Delta or Epsilon. Everything else is open.
Specific Characters wanted: None yet.
Children of Darkness
Leaders:
'Father'/'Darkness' Required stats: Nickname must be 'Father' and 'Darkness' real name can be anything. Must willing to share his blood Must be male. Must be between the ages of 28 and 40 (the gang was only around a few years before the 'war' and 'Father' has always been the same person). Must fit all the characteristics for a member of Children of Darkness. Everything else is open. - Contact Mods for more.
Father's Pets: Pet one - Drugs Required stats: Must fit all the characteristics for a member of Children of Darkness. Must have some skill or asset that would make 'Father' choose them as a pet. Everything else is open. - Contact Mods for more.
Pet three - Security Required stats: Must fit all the characteristics for a member of Children of Darkness. Must have some skill or asset that would make 'Father' choose them as a pet. Everything else is open. - Contact Mods for more.
Other Members: Required stats: Must fit all the characteristics for a member of Children of Darkness. Everything else is open.
Specific Characters wanted: None yet.
Cybermen
Territorial Leaders: While there are no official leaders of the Cybermen there are those who are tough enough to resemble some sense of authority, they tend to 'rule' over one section of territory. Basically they're the only ones allowed to get protection money or do any other jobs in that territory. Some of these 'leaders' do have others who follow them. Required stats: Must have cybernetics. Must be a skilled fighter. Must be between the ages of 21 and 28 (anyone younger most likely won't be respected enough to be listened to). Everything else is open. - Contact Mods for more.
Cybermen: If you'd like to follow one of the territorial leaders that's allowed, all other members are kinda 'free reign' and work in small 'packs' that are rarely the same two jobs in a row. Required stats: Must have cybernetics. Everything else is open. - Contact Mods for more.
Specific Characters wanted: None yet.
Other
The town has three Doctors who work freelance for various gangs. They are all wanted as PCs and can be as old as you want, or at least as old as it would take to get a medical degree. They must be fully trained in medicine (emergency medicine is the best, but doesn't have to be). - One open. One held for Cicero
Everything else is pretty open.
Anything else is open as well. Remember your character doesn't -have- to be affiliated with one of the gangs.