[ Event: Mist, Fog, Monsters : Round 2 ]
06 August 2010 at 02:54 pm
Marina's streets are shrouded in mist tonight. It's suddenly gotten strangely cold, and snow has started to fall. Or is that ash, when you reach out to touch it? Everything is also washed out, white and gray, including the sky... making it hard to tell whether it's 6pm or midnight, 1am or nearly dawn. An Alaskan "white night", only without the sun.
Be careful where you step: random street corners seem to have been mysteriously replaced with deep, gaping chasms. But at least everything else seems normal, right?
No, wait -- there are also monsters waiting for you in the fog.
ALSO: The Lizard description has been updated to include more details about what combat with them is like, for ease of player-NPCing. Hopefully this style will be more helpful!
( Tonight's forecast calls for: LIZARDS and AGORAPHOBIAS )
Enjoy the music.
Be careful where you step: random street corners seem to have been mysteriously replaced with deep, gaping chasms. But at least everything else seems normal, right?
No, wait -- there are also monsters waiting for you in the fog.
NOTE: Everything in this post only applies to your character if they have "darkness" in their hearts. This is not necessarily a literal darkness, but characters who are bad people, e.g. evil or psychopathic, do automatically qualify. Any character who has ever experienced something violent that haunted them -- whether or not it is their fault, whether or not the situation was later corrected, whether or not they remember it -- also qualifies. However, a deeply good character who is also from a school drama and thus has little experience with violence or trauma might see nothing at all.
There is a little wiggle room, though, if you really want your character to see monsters, and a character with more darkness in his or her heart can (optionally) experience more drastic effects.
If you're still not sure whether this describes your character, other players have asked more specifically about their own characters in the comments on the previous post, and you can do the same here.
ALSO: The Lizard description has been updated to include more details about what combat with them is like, for ease of player-NPCing. Hopefully this style will be more helpful!
( Tonight's forecast calls for: LIZARDS and AGORAPHOBIAS )
Enjoy the music.
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