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Oct. 11th, 2009

[info]helio_archangel

Rune Midgard: A History.

A long time ago, the land of Rune Midgard was the most peaceful land of all. There was no such thing as war, and humans and animals lived in peace. A wise King ruled over them in his castle in Glast Heim, and order was maintained.

Amongst the royal family living in Glast Heim, however, a rumor had been spreading that evil power resided within a secret passage in the castle. It was said that Rune Midgard was peaceful because evil was locked deep within Glast Heim. The King had ordered his soldiers to explore the castle thoroughly to confirm the rumor, but no such passage was found, and the rumor was deemed to be false.

However, on an unfortunate and fateful night when the full moon was shining brightly over the castle, the King found the secret passage that apparently could have only been seen by the King himself. He opened the passage, and a demon, who had been residing in it for centuries, was released.

The King was immediately possessed, and started to execute a massacre in castle, starting from his own wife, the Queen. Each member of the royal family was slowly murdered by the possessed King, and there was no one who had enough strength to stop him. The Princess of Rune Midgard, being aware of it all, was not yet murdered by her father, and asked for rescue from her own very trustful and loyal Knight. Enraged by the massacre, the Knight challenged the King for battle, but the King, being possessed by demon, was much too powerful that the Knight was losing. As the Knight thought that he was receiving a final attack to his death, his Princess shielded him and took the attack for him, resulting in her death.

Meanwhile, every person had escaped from the Glast Heim castle. The Knight carried his Princess' dead body and attempted to flee, intending to seal off the castle completely from the outside with the help from everybody else. However, their power was not enough to do so, and as a result, someone had to stay behind to close off the gate from the inside such that the rest could finalize the seal from the outside. The Knight volunteered, and with his Princess' body still with him, he stayed behind and closed off the gate from the inside, while everybody else prepared for the sealing from the outside. The sealing process began, and since then the castle was sealed off for centuries long. Nobody could get in, nobody could get out, and nobody knew the fate of the King and the brave Knight.

The danger, however, did not stop there. Due to the demon having been released, all the animals turned into ferocious monsters, and the five only cities in Rune Midgard were under attack, endangering the lives of the citizens. The Knight had done the biggest deed by sealing off the calamitous castle within which the ultimate source of evil resided, and it was then the turn of the other five remaining brave leaders to protect their respective cities. The Priest was sacrificed to seal off and protect Prontera from evil, whereas the Wizard was sacrificed for Geffen, the Assassin for Morroc, the Blacksmith for Alberta, and the Hunter for Payon. While the Knight's spirit locked the source of evil within Glast Heim, the other remaining leaders' spirits kept the cities safe from monsters. The monsters did not necessarily disappear, but they were unable to enter the city, and the closer to the city, the less ferocious the monsters were.

Since then, Rune Midgard has developed. Izlude, a tiny port town by Prontera, was built, and so were many other cities, including 'the Land of Destiny' Amatsu, 'the Hermit Land' Gon Ryun, 'the Honeymoon Island' Jawaii, 'the City of Scientific Research' Lighthalzen, and many more. Academies were built, children are educated, and the story of the six original legendary jobs who sacrificed themselves is passed on from generation to generation. Adventurers are born, but nobody dares to venture off too far or to enter any dungeons, due to the fact that the monsters are more aggressively ferocious the further they go. People live in fear, but their safety is ensured enough as long as they stay close to the cities, since the cities are protected by the spirits of the six legendary leaders.

It was soon hypothesized by many Midgard philosophers that the demon's existence itself was directly correlated to the existence of the six original legendary jobs; the six leaders were much too just and too powerful that "balance" was disrupted, and therefore evil's existence was born in order to keep the balance between good and evil. There was no one and nothing who could either confirm or falsify this hypothesis, but the new King chose to support this hypothesis out of fear, and it was mutually agreed by his citizens. No one wanted history to repeat again, and since then a crucial law was made by the King such that the six original legendary jobs were forbidden in Rune Midgard. It was an appreciated history, but the six legendary jobs were never to be revived again, in order to keep the balance intact.

Rune Midgard remained the way it was, until certain fateful children were born in a crucial year when the same full moon was seen as brightly each month as it was during the first night of the Glast Heim incident...

So has the new story begun.