Since the dawn of time, storytellers have enchanted audiences with their words. But there is an even rarer gift. There are those who, by reading out loud, can bring characters to life. Out of books and into our world. Most of these people prefer to keep their skills a secret but some do not even know this gift is theirs, until it is too late.
You know how your story begins, do you know how it ends?
Have you ever invested weeks, months, or perhaps years into character development only for a game to suddenly lose interest? For things to go awry and you choose to part ways? Are you sitting in a game that you've lost interest in simply because you don't wish to lose all that character development?
If you answered yes to any of these questions then Spinning Compass is for you!
We at Spinning Compass allow character development from any game. From Insane Journal? Approved! From Live Journal? Approved! From Dreamwidth? Approved! It doesn't matter what journal format they come from, your character will be approved!
Character approval pending application acceptability.
Premise // Rules
FAQ // Application // Held
Mod Journal // The Game // Cell phone and CB Radio communications // Computer communications // Out of Character
The year is 2044 and the corporations have taken over. They abuse their power and make back alley deals with any body to keep the money flowing. The needs of the people have taken a back seat to corporate greed and prosperity. While battles are fought in the board room the streets are over run with anarchy and violence. Maniacs like Spellbinder, Shriek, and Mad Stan threaten the system while gang warfare between The Jokerz and The T's disrupt everyday life.
Chaos runs rampant on the streets and spreads across the bay area. Crime is no longer waged by the common man. The superstitious and cowardly lot is dead and now the time of the supervillain has come. Elections are bought and paid for everyday and the terrorist group Kobra seeks to put their own candidate in office. Police do what they can to stop the violence but it's just not enough. More villains are appearing and branching out. More help is required. More heroes are needed. The time to stand together is at hand. Who will stand up to these clandestine threats?
DC Beyond is a game set in the futuristic world of Batman Beyond and draws heavily from the cannon and history of the DCAU. It has been four years since the events of Batman Beyond began. This game takes place in the futuristic cities of Neo-Gotham, Metropolis and Bludhaven to allow for unique settings and interaction between characters. Next-Gen characters are welcome here and as are Original Characters. More detailed information on those two character types can be found in the Character Guide. Watching the show Batman Beyond is not required but is highly recommended as things have changed in the last forty years.
Welcome to the future.
CHARACTER GUIDE + LEXICON + LOCATIONS + TIMELINE
Some doors should never be opened.
In the dark halls of a Las Vegas hotel, the grotesque and the terrible await. The Big Bad Wolf lurks behind a harmless cottage door. Lucifer schemes to open the Devil’s Gate once more. The Joker waits to bring chaos to a new, untouched Gotham. The Red Death yearns to breathe pestilence into a new ballroom. Voldemort anticipates his opportunity to strike out at a world that thinks itself rid of him at last. Dracula hungers for blood, and the sweet veins of his Mina. Frankenstein toils over a new species of monster.
The villains of fiction await in the Passages Hotel. They’re contained for now to the minds of their hosts, to the doors they inhabit, the worlds they dream of tearing apart. But what will happen when that all changes?
Will you be strong enough to stop them?
Seeking Villains From: Batman, Superman, Game of Thrones, Harry Potter, Avengers, X-Men, Inception, Fairy Tales (All), Spider-Man.
|Dark magic lurks everywhere... the chance for mystery and adventure abound... untold secrets, there are plenty. There is only one institution older than the Death Eaters, stronger than the Knights of Walpurgis ever were.|
premise • rules • faq • houses • taken/held
staff list • student list • wanted • apply
castle • village
Beacon Hills RPG will pick up immediately after the season 2 finale. We will work on an episodic basis, for 13 "episodes". Each episode will take place over 1-2 weeks in game, and will vary from 2 to 4 weeks RL time. The game will run with an overarching plot (based around a season "bad guy") and smaller, player driven plots to keep character interaction and development up.
Holds are open, with the next ads being on July 20th, but actual game play won't begin until August 17th. In the interim, there will be a variety of activities designed to keep interest and activity up including, but not limited to, character development exercises, open sandbox play, crack threads and in character memes. The hope is that by opening the holds early, we will have a full cast by the time we're ready to start the game.
Further information on plot will be revealed after the S2 finale, to make sure it follows S2 canon. Some ideas on the table thus far are a rival pack coming to challenge Derek and Scott, misunderstandings with a local coven, or someone with a vendetta against the Hunters causing the Argents to have to team up with Derek and Scott's packs, other supernatural creatures being discovered (vengeful spirits perhaps?), or something completly different. Once there is a firm idea of where S2 will end up, a decision for the plot will be made.
MOST WANTED: Boyd, Scott, the adults (especially Chris Argent, Melissa McCall and Sheriff Stilinski) or OC older characters
WEREWOLF INFO | CREATURE INFO | TOWN INFO
beacon_hills | beaconhillsmod | beaconhillsooc
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