It's 2005, and the New Year has started off with a bang. There's a new group making itself known in the Wizaring World, sowing a new wave of fear and mistrust, opening up old wounds from a war everyone had hoped was over. The targets span all classes and levels of blood, Death Eaters, Ministry workers, and citizens alike.
They couldn't come at a worse time. A bear market and a pushy Prime Minister already has Wizarding England on edge. Advances in muggle technology threaten wizards as more and more of them are caught on camera. The wisdom of the Statute of Secrecy is being called to question for the first time in centuries.
Still, in the midst of all this, there are people just trying to get by. To live and laugh and love with their friends and family. No period can be perfectly peaceful and one must make the most of what quiet time they have. Especially those who realize their 'quiet time' is rapidly coming to an end ...
The 8th Floor is a DH-compliant, post-war game that takes a look at the interplay between the magical and muggle worlds and the myriad of problems something like the Statute of Secrecy could cause. We meld plot, politics, and social aspects into an intense gaming experience.