dont say a word mods (dontsaymod) wrote in hp_rpg_ads, @ 2010-11-21 00:59:00 |
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This is 1981. Welcome to five years after the Protection of Magic Initiative was passed through a corrupted and coerced government and Voldemort, in everything but name, took control of the Wizarding World. The Order have been forced underground or undercover. The Death Eaters officially are no longer active, though they exist behind front company Hallow Industries, so they can block things bureaucratically and still murder and coerce behind the scenes. Though the Order are valiantly fighting back, they are forced to resort to espionage tactics to counter attack the disappearances of friends and colleagues. Now facing sleeper agents, brainwashing, mixed loyalties and being painted as terrorists, the Order is having to find more and more ways to try and find out what the secrets of Lord Voldemort and his followers are and how to stop them. Don't Say A Word is game based on espionage, mysteries and an alternate look at how things could have gone in the first war era. A great deal of knowledge in espionage isn't required, but an interest is key. Holds are now open and the game is set to open on December 6th. |