| The Sims 3 High-End Loft Stuff |
[29 Nov 2009|12:27am] |
Transform your Sims’ homes into sleek, edgy lofts with The Sims 3 High-End Loft Stuff. With a host of new items for the most lived-in rooms in your Sims’ homes, including slick gadgets for your high-tech home office, a next-gen gaming system for the killer game room, modern furniture for the most contemporary living room, and more, your Sims can now give their homes an ultra-modern makeover! After you modernize their homes, turn your attention to their wardrobes and give them an overhaul with sophisticated, cutting-edge fashions. Whether it’s your Sims themselves or their homes that needs a new look, The Sims 3 High-End Loft Stuff lets you catapult your Sims into a more modern, loft-inspired lifestyle!
Expanded Info: * Add high-end furnishings to your Sims bedroom, entertainment room, office and patio.
* Transform your Sims’ homes into cutting-edge spaces with contemporary sofas, sleek coffee tables, and eclectic art.
* Give your Sims coveted electronics including high-tech, ultra-slim TVs, video game systems, stereos, and more.
* Upgrade your Sims’ wardrobes with fashion-forward apparel, tailored suits, and sophisticated outerwear.
* Plus Bonus Anniversary Items! This special 10th Anniversary pack also includes three well-loved items from The Sims and The Sims 2 games: the heart-shaped vibrating bed, the electric guitar, and the aquarium.
Pre-order it! @ Gamestop.com - $19.99 (Pre-order ships 2/2/2010)
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| The Sims 3 World Adventures |
[29 Nov 2009|12:15am] |
The Sims 3 World Adventures is the first expansion pack for the strategic life simulation computer game The Sims 3. It was announced on The Sims 3 website in August 2009, and had a North American release on November 18, 2009. Some people were able to obtain it the day prior to the release.
The expansion pack focuses on travelling to various areas in a manner similar to previous expansions The Sims: Vacation and The Sims 2: Bon Voyage. Sims are able to travel to simplified versions of France, China and Egypt. At these locations, sims are able to participate in adventures to earn rewards and benefits. Sims are also able to level up in three new skills; Photography, Martial Arts and Nectar Making. In addition the game provides new objects, socials, wishes and opportunities.
Early reception of the game has been positive with the game earning a Metacritic rating of 85.
( Read More... )
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| Tokyo Game Show 2009 |
[12 Nov 2009|10:12pm] |
We head to the Land of the Rising Sun to play the latest and greatest upcoming titles at Tokyo Game Show 2009.
Dragon Quest VI: Realms of Reverie for Nintendo DS
It feels like ages since we first announced that Dragon Quest VI was coming to the Nintendo DS system, but we finally got our hands on the Japanese version of the game. The turn-based formula remains the same as in previous iterations, but this time you travel between two different worlds.
Ninokuni: The Another World for Nintendo DS
Just as Level-5 is known for making excellant games (Professor Layton series), Studio Ghibli is known for making excellant films (Ponyo, Spirited Away). These two impressive studios have come together for Ninokuni: The Another World, a turn-based RPG with some of the most beautiful cut-scenes ever put onto a DS card. We have no idea if the game is headed to this side of the Pacific, but we're keeping all of our fingers crossed.
( Games, let us show you them )
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| Epic Mickey |
[07 Nov 2009|03:31pm] |
Epic Mickey (also known as Super Secret™ Warren Spector Game Project or Junction Point Studios Project #2) is an upcoming Mickey Mouse video game designed by Warren Spector and developed by Junction Point Studios for the Wii console, using Emergnet Game Technology's Gamebryo Engine.
Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current squeaky clean image and reintroducing less savory aspects of his personality. Spector has been collaborating with Walt Disney Feature Animation and Pixar in conjunction with the project.
The November edition of Game Informer confirmed Epic Mickey's existence. The game was officially announced on October 28, 2009 in London.
The game was originally in development for Microsoft Windows, PlayStation 3 and Xbox 360. Development on the Wii started in 2008, when the idea of addressing a Wii port of the game was raised; Specter replied that a straight Wii port would not be viable, remarking that many of the "design ideas just won't work on the Wii, we need to give the Wii its dues". Graham Hopper of Disney Interactive then suggested dropping the development of the aforementioned platforms completely, and instead releasing it solely on the Wii.
Concept art for the game by Fred Gambino and Gary Glover depicts a "surrealistically bizarre" look at Disney characters and locations in a steampunk environment. Featured in the concept art are post-apocalyptic renditions of Goofy, Epcot's Spaceship Earth, Disney's Hollywood Studios' "Earful Tower" and The Twilight Zone Tower of Terror, and Cinderella Castle.
Mickey will be receiving a character redesign in this game, which will attempt to give him a "retro" look and the game uses an animation engine to replicate the stretchy athleticism of the classic cartoons.
( read more! )
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| Mario & Luigi: Bowser's Inside Story |
[27 Sep 2009|07:27pm] |
Getting to know Bowser from the inside out was never so much fun.
Even if Square-Enix hasn't made a Mario RPG since Legend of the Seven Stars on the Super Nintendo, the legacy has successfully lived on thanks to some very quirky and innovative takes on the iconic Nintendo franchise. Alpha Dream's Mario and Luigi RPG series is one that has been going strong since its 2003 debut on the Game Boy Advance, all due to a combination of simple to learn, hard to master gameplay and lots of colorful humor. Bowser's Inside Story is the third game in the series, second on the DS, and this time around the adventure goes very deep into the very innards of one of gaming's most lovable villains.
( Read More... )
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| October 2009 Game Reviews |
[21 Sep 2009|10:01pm] |
Here are the game reviews of October 2009 according to Game Informer Magazine. Enjoy!
The Scoring System 10 - Outstanding 9 - Superb 8 - Very Good 7 - Average 6 - Limited 5 - Passable 4 - Bad 3 - Painful 2 - Broken 1 - Advertars
( We play the crap so you don't have to )
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| Game Delays From 2009 to 2010 |
[21 Sep 2009|09:22pm] |
Publishers are delaying games by the boatload, moving their 2009 release dates to 2010. Some are delayed for development reasons, but a lot of companies are saying straight up that they want to avoid being a casualty in the upcoming 2009 holiday massacre-shot down dead by cold-blooded retail assassin Call of Duty: Modern Warfare 2, which comes out in November.
Here is a list of just some of the 2009 titles that have been moved into 2010:
- Starcraft II: Wings of Liberty (PC) - First half of 2010
- Battlefield 2 (PC version) - First quarter of 2010
- BioShock 2 (PS3/360) - Mid 2010
- Splinter Cell Conviction (360/PC) - First quarter of 2010
- Red Steel 2 (Wii) - March
- I Am Alive (PS3/360/PC) - 2010
- Singularity (PS3/360/PC) - First quarter of 2010
- MAG (PS3) - January 26th
- Dead To Rights: Retribution (PS3/360) - Spring
- Mafia II (PS3/360/PC) - Spring
- Red Dead Redemption (PS3/360) - Spring
- Bayonetta (PS3/360) - January
- Dark Void (PS3/360/PC) - Early 2010
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| Guild Wars Finally Unveiled |
[21 Sep 2009|09:07pm] |
NCsoft and ArenaNet finally released images and info for the long-awaited Guild Wars 2, also at GamesCom. The teaser trailer doesn't convey much (other than the fact that ArenaNet still employs fantastically talented artists), but the developer was willing to shed light on one of the game's new features: the event system. In similar fashion to Warhammer Online's public quests, GW 2's events offer a dynamic way for players to work together to impact something in the gameworld. ArenaNet shared an example of a centaur raid on a military outpost, where the outcome of the raid determines whether the next battle takes place as the human forces counterattack to either retake the outpost or go after the centaur's base. Unlike the first game, Guild Wars 2 features a persistent world like most MMO's, though the relative balance of instanced content to public space is as of yet unknown. NCsoft has yet to announce a release date for the title.
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| Community's Tag List |
[21 Sep 2009|08:40pm] |
In this post you will see the community's available tags. Click on a category to view the entries featured there. If you have any questions or comments, please comment on this entry.
( List of Tags by Category )
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| Dust 514 Announced At GamesCom 2009 |
[21 Sep 2009|08:21pm] |
EVE Online developer/publisher CCP blindsided conventiongoers at GamesCom 2009 in Cologne, Germany with its announcement of Dust 514, a massively multiplayer FPS for consoles that ties into EVE's persistent world. This unique title has players engaging in ground combat on planets across the galaxy. Gameplay details are scarce, but we know that maps are created by a combination of hand-crafted geometry and procedurally generated terrain, which CCP touts as allowing it to populate thousands of planets with unique battlefields. Similarly to Battlefield 2, a commander will set waypoints for each team and set up deployables to support his troops on the ground. The game will have limited PvE bot play, but CCP is making no bones about the fact that its focus in squarely on competitive online multiplayer.
The relationship between EVE and Dust 514 hasn't been fully revealed, but CCP has let a few details out. The outcome of battles in Dust 514 helps determine which player faction in EVE controls the planet and its output. The publisher is releasing a game-centric social networking site that will allow players of both games to interact in that way, and it's a good bet that EVE's dynamic player-driven politics and factional warfare will have an impact on Dust 514's social structures as well. Dust 514 has no announced release date.
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| The Sims 3 - Resource List |
[18 Sep 2009|11:03pm] |
Many people have asked me where I've downloaded the mods and objects for my lovely sim, Amalea. I've decided to make a complete list of the websites that I have used as resource. I would love to thank each and every single one of the creators out there that make our Sim game possible to play!
( The Long List - Last Update: Sept / 18 / 2009 )
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| Playstation 3 Slim Model |
[06 Sep 2009|04:53pm] |

Following speculation that a 'slim' model was in the pipeline Sony officially announced the PS3 CECH-2000 on August 18, 2009 at the Sony Gamescom press conference. The PS3 slim (officially called the PS3 CECH-2000) features an upgradeable 120GB hard drive and is 33% smaller, 36% lighter, and consumes 34% less power than previous models. The cooling system has been redesigned and Cell processor has moved to a 45nm manufacturing process.
The PS3 slim also includes support for BRAVIA Sync allowing control of the console over HDMI and runs quieter than previous models but no longer has the ability to install third party operating systems such as Linux. The PS3 slim is priced at $299 United States/€299 European Union/£249 United Kingdom/AU$499 Australia/NZ$629 New Zealand/MXN$3,999 Mexico/ P 10,000 Russia/¥29980 Japan and was officially released on September 1, 2009 in North America and Europe and on September 3, 2009 in Japan, Australia and New Zealand. However, some retailers such as Amazon.com, Best Buy, and GameStop started to sell the PS3 slim on August 25, 2009. FCC filings also reveal a second slim model, the 250GB CECH-2000B.
( Read more... )
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| August 2009 Game Reviews |
[04 Sep 2009|11:56pm] |
Here are the game reviews of August 2009 according to Nintendo Power Magazine. Enjoy!
The Scoring System 10 - Outstanding 9 - Superb 8 - Very Good 7 - Average 6 - Limited 5 - Passable 4 - Bad 3 - Painful 2 - Broken 1 - Advertars
( In-depths reviews of all the latest games )
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| The Sims 3 - More Mods |
[04 Sep 2009|08:13pm] |
Here are some links to some amazing places to find mods for The Sims 3. These mods do work, and work fine, I have tested them out and I have absolutely no problems. Enjoy.
Note: I have updated this post with new downloadable content! Enjoy.
Edit: Found a working censor patch! Click the LJ-Cut to read more.
This list will be updated!
( The Sims 3 Mods & Goodies - Last update: Sept/17/2009 )
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| September 2009 Game Reviews |
[29 Aug 2009|08:43pm] |
Here are the game reviews of September 2009 according to Game Informer Magazine. Enjoy!
The Scoring System 10 - Outstanding 9 - Superb 8 - Very Good 7 - Average 6 - Limited 5 - Passable 4 - Bad 3 - Painful 2 - Broken 1 - Advertars
( We play the crap so you don't have to )
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| The Top 10 Best Fighting Game Characters |
[28 Aug 2009|08:30pm] |
The Top 10 Best Fighting Game Characters According to Game Informer
Awesome is a term with many meanings. Sometimes it's defined by shooting fireballs from your hands. Other times, it's exemplified by fighting on after death. In fighting games, it's always accompanied by being a badass among badasses. Here are our picks for the 10 most awesome fighters in gaming history.
( Read More... )
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| New Wii Survival Horror Game "Calling" |
[21 Aug 2009|12:48am] |
Hudson Entertainment Brings Wii Owners Face to Face with Spirits of the Dead in Calling
Calling Videogame Strays between Life and Death, Evoking Intrigue and Mystery as Players Fight for Survival
Hudson Entertainment will bring players face to face with death as they roam an alternate existence in an attempt to survive Calling. The adventure horror title is set to be published by Hudson Entertainment, the North and South American publishing arm of HUDSON SOFT, and will be exclusive to Wii in 2010.
“Players will be asked to use their wits and senses to survive the world of Calling,” said Mike Pepe, Director of Marketing of Hudson Entertainment. “It is a game that revolves around real people and real emotions – no chain saws or suits of armor. The game is traditional survival horror at its finest.”
In Calling, players begin by visiting a mysterious “Black Page” website with a simple number counter. Some say it is a bridge to something sinister; the counter indicating the number of people who have died after visiting the page. It is said that people who have visited the site and witness a certain event are drawn into a mysterious space compiled of the memories of the dead - the space between life and death. Someone or something is drawing the living there for a reason, and it is up to the player to discover the horrifying truth. In order to do so, players will use various equipment including flash lights, phones, and other items to navigate and escape the Calling.
Throughout the game players will visit various parts of the Calling world. Memories of houses, schools, hospitals and more bring players closer to either an escape or an untimely death. Players will solve puzzles, search and interact with objects, and ultimately try to avoid the inhabitance of this alternative existence.
( Read more... )
For more information on Calling, as well as other titles from Hudson Entertainment, please visit hudsonent.com.
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| An Evening with Shigeru Miyamoto |
[21 Jul 2009|12:42am] |
Shigeru Miyamoto, creator of Mario and architect of the Wii and DS gaming revolution, cuts a relaxed figure as he takes to the stage at E3 with his American translator. The veteran game maker skipped Nintendo's big E3 press conference this year, and he tells us that he is in a relaxed mood as a result, having sat in the audience during the main conference. Related
( Read more... )
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| Braid Creator Hints At New Game |
[18 Jul 2009|10:58pm] |
Jonathan Blow, the creator of art-platformer Braid for the 360 and PC recently posted a job listing on his site for looking for 3D Environment Concept Artist to work on his next game.
In an interview with yours truly, Blow said he's working on a 3D game that's "twice the budget of Braid." The job posting describes the new project thusly: "a puzzle-exploration game that is philosophical, and quiet, and is being made for reasons other than crass profit motive.”
The help-wanted ad specifically states that applications not have a portfolio containing "Girls With Big Tits; Barbarians Wielding Axes, Covered in Blood; Aliens; Space Ships; Gangsters Getting Shot in the Face; Orcs; Giant Robots; and, of course, Postapocalyptic Wastelands."
I can totally get behind these criteria... but man, seeing the tropes of the mainstream game industry all laid out in a neat little list sure makes them seem ridiculous, right?
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