March 2009
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3/9/09 05:12 pm
AThinBlackLine, a Gladiator X-men game
| Welcome to Revolve |  | |
| After the death of Charles Xavier, Revolve became the home for all mutants, whether they like it or not. Stripped of their rights, fitted with collars and powers suppressed until their matches, life on Revolve is difficult and rigid. Their days are spent training for fights, working at the island's amusement park or dreaming of some day earning the outrageous sum of money with which to buy their freedom.
What would you do? Would you play the game? Fight the system? Start a revolution? Plot your escape? The future of mutantkind rests in your hands. | |
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3/4/09 11:37 pm

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| MAIN COMM | MOD JOURNAL | OOC COMM | APPLICATION | CHARACTER LIST | FAQ | FANDOM LIST | PB LIST
Five years after Sunnydale was swallowed by the earth, it's back. Or a reasonable facsimile at least. Built over the ruins of the old town, the newly named Prescott Valley has been billed as a shining oasis full of new houses and families. A mere two hour drive from LA, Prescott Valley has cinemas, schools, a mall, several Starbuckses... in short, all the amenities you would expect to find in a freshly built town.
And one that you wouldn't.
Deep below the town, something else has been rebuilt: the Hellmouth. Called to this portal between Earth and the Underworld is the Source, in the body of Cole Turner. In a last ditch effort to win his love back, Cole made a deal to take the Source into his body in exchange for actually getting a body. However, Cole was not as powerful as he thought and his plan to double cross the Source failed.
Working with the First, the two Biggest Bads of all time are slowly but surely taking over the town of Prescott Valley, on their way to dominating the world. Tentative news of increased supernatural activity has reached the ears of the Good, however and protectors the likes of the Slayers, the Charmed Ones and others have begun trickling back into the area to investigate. Unbeknownst to most of the Prescott Valleyians, humans have been recruited, lured with promises of power and riches, and slowly the town is decaying again.
In this epic battle of Good versus Evil, who's side will you be on?
Opening March 28th!!
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2/26/09 12:35 pm
Daingerfield- A Wild West Steampunk Adventure
The frontier does not have a history, but the cowboys do. When the West was still Wild, it took a strong will and a stronger constitution to survive its unknown limits. In the heart of the desert, when a man had lost his way and finally given up, he might count himself lucky to find himself in a strange, sleepy town—Daingerfield, it was called, if that sign some miles back was to be believed. There were tracks that ran through here, but you would be hard pressed to find someone who knew who laid them. Or where they went. It might have been a safer bet to catch a passing sandship if you wanted a way out. But the Sheriff’s been eyeing you, and you still owe him for that first meal down at the saloon when you stumbled in. Maybe you’ll head out tomorrow.
Opening March 11th
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2/6/09 03:45 am
Deceptive Perception - A Semi-Anonymous Supernatural-Type RP
Deceptive Perception is a game unlike most games out there today. The players are encouraged to remain anonymous while playing in order to suspend reality even more than normal. This also encourages those who might not ever meet or know each other to play together and, eventually, want to know each other. Think of this game as a place to let go of any preconceptions about anyone you may have ever met online and just play with the characters that are set out before you. The characters are supernatural beings who have existed for as long as mortal stories have been told - vampires, demons, and werewolves just to name a few. That's not to say that mortals don't still over-run the lands, but the constant supernatural presence does make some more mindful of what places they venture into on dark and stormy nights. The land itself, known as Inora, is unlike any other place within the mortal realm. The lands consist of a set of islands that cradle more than just mortals in its loving embrace. The islands were said to have been created by the vampires long ago when mortals were still young and easily manipulated. They gave themselves a place to live among the mortals who feed them, among the mortals who they rely on. They used their magic and knowledge to shape the lands to their desires while painting the earth red with blood. Eventually, other races were thrown into the fray and a century of war was fought for supremacy. Centuries passed between rulers and the times of war seemed to almost be forgotten. Even when some rulers' deaths seemed somewhat unnatural, the treaty between the demons and vampires was always upheld. Those cursed descendants of man, werewolves, always presided over the ceremonies unto which the power of the government changed hands. Eventually, the winds of change blew through the lands and the times evolved as well. New cities sprang up in the wilds and an industrial revolution took hold. But even something as simple as your perception can be deceptive and nothing is ever perfect...Characters currently not filled have been placed up on the Needed & Wanted Page in order to make it easier for potential players to see what is going on. Most of the names that are listed can be altered to suit writers' tastes if the person wanting the character has said so. We know these people exist, but we don't know everything about them. Please help us find out just who they are! Writers of this game should have control over their own story lines and, as long as nothing really drastic is needed, the mod will not intervene to stop plots unless it is deemed necessary to keep the game from jumping the shark. Of course, personal story lines are encouraged, but you are also encouraged to play with the group rather than just one or two others. Opened January 4th, 2009! Lawmen and members of the general population are very needed!
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1/31/09 01:39 pm

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Ever want to save the world?
A re-opened RPG looking for members, Kapow! is a place full of crack-filled fun for the most part. Superheroes, supervillains, and even civilians are needed! With the Metahuman population expanding exponentially, they've taken to a new stand; no longer are they the unofficial vigilantes, dealing out justice by streetlamps and moonlight. Instead they work in broad daylight, with the people cheering (or cowering as appropriate). For several years, the law has been unable to keep up, although finally it's starting to get serious; things must be done about people, running about willy-nilly in jetpacks and twisting streetposts that the city paid for, to tie up supervillains. There are, after all, forms which need to be filled out.
Come and join us in a world of utility belts and freeze-rays, product placements on jet-packs and earth-quake machines. RE-OPENING FEB 1ST
premise | rules | faq wanted | held | cast | application
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1/31/09 12:47 pm
Pentamerone - Fairy tales and folklore RP on Inksome!
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//PREMISE// What happens after ever after? When your home begins to fade around you, where will you go? What happens when you fall asleep one night, and the next, wake up in a magical land you've never seen or heard of before? Pentamerone is the last stronghold of human imagination. The hundreds of magical lands and worlds that used to exist in the minds of children are now in a state of decay. Heroes and villains alike seek someplace to exist before they fade from existence. Others search for a way home, not sure if there's a home left to go to. Pentamerone is a world of mystery, of new places to be explored, and full of new people to meet. Only one thing's certain: once you cross its borders, you can never return home again. |
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//HELPFUL LINKS// Game Info // Characters Wanted Mod Journal // IC Journal // OOC Journal
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1/26/09 05:08 pm
Non Compos Mentis - A Crack!Harry Potter RP

| Taken Characters | Wanted Characters & Holds | Canon Changes | | Rules | Application | Posting Guide | Character Sheet | | Main Comm | OOC Comm | Mod Journal | | Contact List | Friend All | | Time Line |
It is the year 1997, and skynet has just instigated World War III. Humanity attempts to fight back but...
Wait, that's not right. Let me try that again.
The Order, bereft of the security that the House of Black had provided them, has moved their headquarters to Hogsmeade - hidden beneath Fred and George's new shop - to better watch Harry and to begin their new quests: Win the campaign for the new Minister of Magic, and track down the location of Voldemort.
Meanwhile, Voldemort, hidden away behind shields and magics in the ruins of the Riddle Manor, has become desperate and paranoid, stopping at nothing to get Harry, no matter how hairbrained the scheme may be.
Fred and George have set up a very good front as Weasley's Wizarding Wheezes has become bigger than ever. Too good a front, perhaps, as they are flooding Hogwarts with chaotic and dangerous magics.
And if this wasn't enough, Peeves's older brother Pietr has come to pay a visit, and to demonstrate exactly how a poltergeist should act.
And Dobby has been promoted to Head House Elf, even though he has yet to tell Dumbledore that he is farsighted.
Needless to say, it's going to be a crazy year for Harry.
Non Compos Mentis is a Trio-era 6th Year AU Role Playing Game. Set in the beginning part of 1997, will focus on all the crazy, whacky things that can happen in a castle inhabited by two crazy poltergeists and one potentially crazy headmaster, all while one homicidally crazy megalomaniac is doing his best to get at the hormone-driven kids inside it's walls.
Well, one kid in particular, at least.
Just don't take us too seriously. Because Heaven knows we don't.
Feel free to email us with any questions at noncomposmentismods@gmail.com
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